* glVertexPointer and GNAT for Win32
@ 2001-10-17 21:56 Michael Andersson
2001-10-18 8:16 ` Pascal Obry
0 siblings, 1 reply; 4+ messages in thread
From: Michael Andersson @ 2001-10-17 21:56 UTC (permalink / raw)
Hi!
Could somebody please tell me if glVertexPointer and glNormalPointer is
supported in GNAT for Win32?
The compiler dosen't seam to find it so i guess it isn't. Why is this?
How can I solve this?
Thanks in advance!
/Michael Andersson
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: glVertexPointer and GNAT for Win32
2001-10-17 21:56 glVertexPointer and GNAT for Win32 Michael Andersson
@ 2001-10-18 8:16 ` Pascal Obry
2001-10-18 11:20 ` Michael Andersson
0 siblings, 1 reply; 4+ messages in thread
From: Pascal Obry @ 2001-10-18 8:16 UTC (permalink / raw)
Michael Andersson <a98mican@ida.his.se> writes:
> Hi!
> Could somebody please tell me if glVertexPointer and glNormalPointer is
> supported in GNAT for Win32?
No GNAT does not support OpenGL nor any other Ada compiler. This is a binding
problem. You should tell us what binding you are using.
Pascal.
--
--|------------------------------------------------------
--| Pascal Obry Team-Ada Member
--| 45, rue Gabriel Peri - 78114 Magny Les Hameaux FRANCE
--|------------------------------------------------------
--| http://perso.wanadoo.fr/pascal.obry
--|
--| "The best way to travel is by means of imagination"
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: glVertexPointer and GNAT for Win32
2001-10-18 8:16 ` Pascal Obry
@ 2001-10-18 11:20 ` Michael Andersson
2001-10-18 13:53 ` Pascal Obry
0 siblings, 1 reply; 4+ messages in thread
From: Michael Andersson @ 2001-10-18 11:20 UTC (permalink / raw)
Pascal Obry wrote:
>
> Michael Andersson <a98mican@ida.his.se> writes:
>
> > Hi!
> > Could somebody please tell me if glVertexPointer and glNormalPointer is
> > supported in GNAT for Win32?
>
> No GNAT does not support OpenGL nor any other Ada compiler. This is a binding
> problem. You should tell us what binding you are using.
>
> Pascal.
>
> --
>
> --|------------------------------------------------------
> --| Pascal Obry Team-Ada Member
> --| 45, rue Gabriel Peri - 78114 Magny Les Hameaux FRANCE
> --|------------------------------------------------------
> --| http://perso.wanadoo.fr/pascal.obry
> --|
> --| "The best way to travel is by means of imagination"
Hi!
I use GTKAda binding to create the GUI but the GL_H.ads file referese to
the win32-gl.ads file that comes with GNAT.
/Michael
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: glVertexPointer and GNAT for Win32
2001-10-18 11:20 ` Michael Andersson
@ 2001-10-18 13:53 ` Pascal Obry
0 siblings, 0 replies; 4+ messages in thread
From: Pascal Obry @ 2001-10-18 13:53 UTC (permalink / raw)
Michael Andersson <michael@ida.his.se> writes:
> Hi!
> I use GTKAda binding to create the GUI but the GL_H.ads file referese to
> the win32-gl.ads file that comes with GNAT.
No surprise here. Win32.GL is not the right thing to use since it is based on
GLAUX which is a Microsoft copyrighted library. You should use GLUT instead of
GLAUX. Have a look at my homepage for some GLUT/OpenGL demos.
Note that GLUT is available on Windows and UNIX where GLAUX is Windows only.
Now I have never tried GtkAda + GLUT, you could maybe ask in the GtkAda
mailing list.
Pascal.
--
--|------------------------------------------------------
--| Pascal Obry Team-Ada Member
--| 45, rue Gabriel Peri - 78114 Magny Les Hameaux FRANCE
--|------------------------------------------------------
--| http://perso.wanadoo.fr/pascal.obry
--|
--| "The best way to travel is by means of imagination"
^ permalink raw reply [flat|nested] 4+ messages in thread
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2001-10-17 21:56 glVertexPointer and GNAT for Win32 Michael Andersson
2001-10-18 8:16 ` Pascal Obry
2001-10-18 11:20 ` Michael Andersson
2001-10-18 13:53 ` Pascal Obry
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