* Microsoft DirectInput (DirectX 9) binding? @ 2005-01-20 21:23 Jorg van Daelen 2005-01-25 2:58 ` Steve 0 siblings, 1 reply; 2+ messages in thread From: Jorg van Daelen @ 2005-01-20 21:23 UTC (permalink / raw) Hi, I want to use the joystick interface (probably via USB) of my PC. I managed to read the joystick positions and buttons with win32.mmsystem but according to the MSDN it's best to use DirectInput. E.g. force-feedback would be possible. So now I'm looking for a binding for Microsoft DirectInput (DirectX 9). Anyone? Jorg. ^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: Microsoft DirectInput (DirectX 9) binding? 2005-01-20 21:23 Microsoft DirectInput (DirectX 9) binding? Jorg van Daelen @ 2005-01-25 2:58 ` Steve 0 siblings, 0 replies; 2+ messages in thread From: Steve @ 2005-01-25 2:58 UTC (permalink / raw) Check http://www.adapower.com/launch.php?URL=http%3A%2F%2Fwww.gnavi.org%2Fgnatcom for gnatcom which can generate a binding for COM objects. I haven't done this with DirectX, but that is where I would suggest starting. Steve (The Duck) "Jorg van Daelen" <jorg.van.daelen@zonnet.nl> wrote in message news:3fad5c74.0501201323.4df5c9@posting.google.com... > Hi, > I want to use the joystick interface (probably via USB) of my PC. > I managed to read the joystick positions and buttons with win32.mmsystem > but according to the MSDN it's best to use DirectInput. > E.g. force-feedback would be possible. > > So now I'm looking for a binding for Microsoft DirectInput (DirectX 9). > > Anyone? > > Jorg. ^ permalink raw reply [flat|nested] 2+ messages in thread
end of thread, other threads:[~2005-01-25 2:58 UTC | newest] Thread overview: 2+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- 2005-01-20 21:23 Microsoft DirectInput (DirectX 9) binding? Jorg van Daelen 2005-01-25 2:58 ` Steve
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