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From: Jacob Sparre Andersen <sparre@nbi.dk>
Subject: [GtkAda] Gdk.RGB.Draw_Gray_Image?
Date: 19 Oct 2004 15:08:22 +0200
Date: 2004-10-19T15:08:22+02:00	[thread overview]
Message-ID: <pl7jpm97p5.fsf@sparre.crs4.it> (raw)

I need to load a 2D array of integers (varying subset of 0 .. 65535)
into a Gtk.Image.Gtk_Image object.

It looks like the right approach is to:

 1) Map the original data into the type Gdk.RGB.RGB_Buffer.

 2) Use Gdk.RGB.Draw_Gray_Image to transfer this to a
    Gdk.Pixmap.Gdk_Pixmap object.

 3) Use Gtk.Image.Gtk_New or Gtk.Image.Set to transfer the
    Gdk.Pixmap.Gdk_Pixmap object to the Gtk.Image.Gtk_Image object.

My problem is the type Gdk.RGB.RGB_Buffer.  It is declared as:

   type RGB_Buffer is array (Natural) of Glib.Guchar;

How do I avoid allocating such a large object, while still being able
to pass the correct data to Gdk.RGB.Draw_Gray_Image?

Is there a better option for loading a 2D array of integers into a
Gtk.Image.Gtk_Image object?

Thanks in advance,

Jacob
-- 
"Computer Science is to Science, as Plumbing is to Hydrodynamics"



                 reply	other threads:[~2004-10-19 13:08 UTC|newest]

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