From: "Luke A. Guest" <laguest@n_o_p_o_r_k_a_n_d_h_a_m.abyss2.demon.co.uk>
Subject: Use of Annex E in a game server (Linux/GNAT)
Date: Sat, 08 Jan 2005 09:26:41 +0000
Date: 2005-01-08T09:26:41+00:00 [thread overview]
Message-ID: <pan.2005.01.08.09.26.41.566287@n_o_p_o_r_k_a_n_d_h_a_m.abyss2.demon.co.uk> (raw)
Hi,
I've been talking to a friend who has written an online game and said he
needs a server, I offered to help out.
So, I've been thinking about it and not only would Ada be a great choice
for a normal server, I was thinking about the distributed annex, and using
that to balance the load over to more servers as they get added/needed.
Can anyone advise on whether this is a good thing to do? What to avoid (if
anything), tip, tricks, etc?
Thanks,
Luke.
next reply other threads:[~2005-01-08 9:26 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-01-08 9:26 Luke A. Guest [this message]
-- strict thread matches above, loose matches on Subject: below --
2005-01-13 17:51 Use of Annex E in a game server (Linux/GNAT) Nick Roberts
replies disabled
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox