From: David Brown <david.brown@hesbynett.no>
Subject: Re: Simulating the rolling of dices to produce truly random numbers?
Date: Wed, 10 Jan 2018 22:07:09 +0100
Date: 2018-01-10T22:07:09+01:00 [thread overview]
Message-ID: <p35v9t$hg9$2@dont-email.me> (raw)
In-Reply-To: <p35gn2$qin$1@toylet.eternal-september.org>
On 10/01/18 17:58, Mr. Man-wai Chang wrote:
> On 11/1/2018 00:55, Robert Wessel wrote:
>>
>> Or you could use real dice:
>>
>> http://gamesbyemail.com/news/diceomatic
>>
>> One of my favorite pieces of over-engineering. Be sure to watch the
>> video.
>>
>
> Could you shrink the whole thing into the size of a capacitor, and make
> it accessible by electronics? :)
>
Yes - get a high resolution g-sensor or micro-mechanical gyro, and use
the lowest few bits. There is always enough shaking (at least here on
earth) to give high entropy on them.
next prev parent reply other threads:[~2018-01-10 21:07 UTC|newest]
Thread overview: 25+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-01-10 15:50 Simulating the rolling of dices to produce truly random numbers? Mr. Man-wai Chang
2018-01-10 16:52 ` Robert Wessel
2018-01-10 16:55 ` Mr. Man-wai Chang
2018-01-10 16:59 ` Robert Wessel
2018-01-10 17:00 ` Mr. Man-wai Chang
2018-01-10 17:16 ` Robert Wessel
2018-01-10 16:55 ` Robert Wessel
2018-01-10 16:58 ` Mr. Man-wai Chang
2018-01-10 21:07 ` David Brown [this message]
2018-01-10 17:20 ` Joe Pfeiffer
2018-01-10 17:22 ` Mr. Man-wai Chang
2018-01-10 17:32 ` Robert Wessel
2018-01-10 18:15 ` Richard Heathfield
2018-01-10 19:09 ` Robert Wessel
2018-01-10 17:38 ` Joe Pfeiffer
2018-01-10 17:48 ` Mr. Man-wai Chang
2018-01-10 18:43 ` Joe Pfeiffer
2018-01-10 18:20 ` Scott Lurndal
2018-01-10 18:23 ` Lew Pitcher
2018-01-10 20:29 ` Chris M. Thomasson
2018-01-10 22:54 ` Mace Ayres
2018-01-11 1:31 ` Dennis Lee Bieber
2018-01-11 12:45 ` AdaMagica
2018-01-11 14:40 ` Dennis Lee Bieber
2018-01-12 2:32 ` Mace Ayres
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