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From: "Michael B." <michaelb@example.com>
Subject: Re: Status of SDLAda
Date: Mon, 12 Sep 2016 21:40:15 +0200
Date: 2016-09-12T21:40:15+02:00	[thread overview]
Message-ID: <nr70at$ck8$1@gioia.aioe.org> (raw)
In-Reply-To: 1736075160.495335426.356316.laguest-archeia.com@nntp.aioe.org

On 09/12/16 03:12, Luke A. Guest wrote:
>> Yes I will. Just been in Linux driver land messing with Radv and Vulkan for
>> Gentoo.

I'm glad to hear that :-)

> The next thing I intend to work on is the event system because I don't like
> what I have.

In my tests it worked pretty well. What's wrong with it?

> Also I need to add more texture iterators and then images have to have
> similar.

I wanted to use this binding to do some 2D gaming experiments. Therefore 
I need to create surfaces/textures from image files, but this part seems 
not to be finished yet.
Would you accept contributions to your binding? I was thinking of 
writing something for SDL_surface.h and/or SDL_image.h which implies a 
binding for SDL_rwops.h.

Michael

  reply	other threads:[~2016-09-12 19:40 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-09-10  9:25 Status of SDLAda Michael B.
2016-09-12  1:10 ` Luke A. Guest
2016-09-12  1:12   ` Luke A. Guest
2016-09-12 19:40     ` Michael B. [this message]
2016-09-12 22:01       ` Luke A. Guest
2016-09-16 17:21         ` Michael B.
2016-09-16 20:58           ` Luke A. Guest
2016-09-12 21:39 ` Aurele
2016-09-12 22:57   ` Luke A. Guest
2016-09-12 23:33     ` Aurele
2016-09-13  1:00       ` Luke A. Guest
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