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From: "John B. Matthews" <nospam@nospam.invalid>
Subject: Re: Marble Clock
Date: Wed, 03 Apr 2013 07:52:52 -0400
Date: 2013-04-03T07:52:52-04:00	[thread overview]
Message-ID: <nospam-1ABBCE.07525203042013@news.aioe.org> (raw)
In-Reply-To: e20eda83-2320-48ca-83da-b13d7df3dc1c@googlegroups.com

In article <e20eda83-2320-48ca-83da-b13d7df3dc1c@googlegroups.com>,
 gattamaneni abhiram <abhiram.gattamaneni@gmail.com> wrote:

> Do I need to use timer functions in the program to depict the changes 
> in the places of the marbles in different trays?

You're modeling a clock that works by stacking balls on a level 
representing one time unit until that unit overflows, incrementing the 
next higher time unit. A series of LIFO stacks might be a good choice. 
The delay timer suggested by Eryndlia would drive your model at whatever 
rate you choose: shorter delay -> faster simulation.

Initially, your choice "to depict the changes" should be simple, perhaps 
using Ada.Text_IO.

See also:

<http://www.patriciashanahan.com/beginner.html>
<http://rosettacode.org/wiki/Stack#Ada>

-- 
[Please do not quote signatures.]



  parent reply	other threads:[~2013-04-03 11:52 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-04-02  0:09 Marble Clock gattamaneni abhiram
2013-04-02 12:02 ` John B. Matthews
2013-04-02 19:46   ` gattamaneni abhiram
2013-04-02 19:54     ` Eryndlia Mavourneen
2013-04-03  9:14       ` Simon Wright
2013-04-03 12:45         ` Eryndlia Mavourneen
2013-04-03 16:53         ` Simon Wright
2013-04-12 22:28         ` gattamaneni abhiram
2013-04-13  5:51           ` Simon Wright
2013-04-13 19:04           ` Dennis Lee Bieber
2013-04-03 11:52     ` John B. Matthews [this message]
2013-04-03  7:44 ` Mike H
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