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From: "Jeffrey R. Carter" <spam.jrcarter.not@spam.not.acm.org>
Subject: Re: Roundtrip latency problem using Gnoga, on Linux, when testing at localhost address
Date: Wed, 30 Mar 2016 22:23:56 -0700
Date: 2016-03-30T22:23:56-07:00	[thread overview]
Message-ID: <ndic3d$iv5$1@dont-email.me> (raw)
In-Reply-To: <2fa7a9d8-57c6-4a9f-a81f-7f341da17cb8@googlegroups.com>

On Wednesday, March 30, 2016 at 11:35:59 AM UTC-4, Olivier Henley wrote:
>
> I am trying a small multiplayer 2d game using Gnoga and Phaser.io and and I
> am experiencing some 80 ms for any roundtrip test when trying my game at
> 127.0.0.1:8080. I profiled javascript and it looks like it take 0.4 ms on
> the client side to process round_trip().
>
> Anyone has an idea about what is wrong?

AFAICT, nothing is wrong, unless you have timing requirements that aren't being
met. Since you're talking about a game, and 80 ms is too short for a human to
notice, I don't see that you have a problem.

-- 
Jeff Carter
"Many times we're given rhymes that are quite unsingable."
Monty Python and the Holy Grail
57


  reply	other threads:[~2016-03-31  5:23 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-03-30 15:35 Roundtrip latency problem using Gnoga, on Linux, when testing at localhost address Olivier Henley
2016-03-31  4:47 ` rieachus
2016-03-31  5:23   ` Jeffrey R. Carter [this message]
2016-03-31  7:38     ` Dmitry A. Kazakov
2016-03-31 17:02       ` Olivier Henley
2016-03-31 17:44         ` Dmitry A. Kazakov
2016-03-31 16:39     ` Olivier Henley
2016-03-31 20:46       ` Jeffrey R. Carter
2016-03-31 21:14         ` Dmitry A. Kazakov
2016-04-01  0:32         ` Dennis Lee Bieber
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