From: "David C. Hoos, Sr." <david.c.hoos.sr@ada95.com>
To: <comp.lang.ada@ada.eu.org>
Cc: "Jeffrey Carter" <jrcarter@acm.org>, <chris.danx@ntlworld.com>
Subject: Re: Access types and classwide programming
Date: Sun, 16 Sep 2001 13:24:56 -0500
Date: 2001-09-16T13:24:56-05:00 [thread overview]
Message-ID: <mailman.1000664714.32675.comp.lang.ada@ada.eu.org> (raw)
In-Reply-To: 3BA4D81D.E899280D@acm.org
Address clauses apply only to an object, program unit, or label --
not to a type.
----- Original Message -----
From: "Jeffrey Carter" <jrcarter@acm.org>
Newsgroups: comp.lang.ada
To: <comp.lang.ada@ada.eu.org>
Sent: September 16, 2001 11:49 AM
Subject: Re: Access types and classwide programming
"chris.danx" wrote:
>
> "Jeffrey Carter" <jrcarter@acm.org> wrote in message
> news:3BA4447B.66842AB0@acm.org...
> >
> > Frequently, address clauses are a better approach to hardware
> > programming than address to access conversions.
>
> Do you mean
>
> type X is something;
> For x'address use blah;
Yes, that is an address clause for X.
>
> I'm afraid I'm quite new to Ada hardware programming, having never done any,
> but hoping to do some soon. Perhaps there is something I can program to
> gain minimal familiarity with it. Any suggestions? (PC with Win9x)
Hardware programming for Win32 is somewhat complicated. A better
approach would be to start with a simple OS, such as DOS; it might be
possible to simulate this using a DOS compiler and running in a DOS box
under Win32. Something I did once involved direct access to the text
screen memory. Having defined a type for the screen memory, I could do
things such as
Display : Screen_Memory;
for Display'Address use ...;
Buffer : Screen_Memory;
-- Create desired image in Buffer
Display := Buffer;
or
Buffer := Display; -- Save current screen image
-- Output to screen
Display := Buffer; -- Restore saved image
This was the sort of thing I did for an overlapping text-windowing
system, in which I kept a stack of screen images and associated
information. Before a window was created, I would make a copy of the
screen and push it on the stack. When the current window was closed, I
would pop the top image off the stack and copy it to the screen.
I have also used address clauses to directly manipulate a VGA card to do
color graphics under DOS. Now we can use things like GtkAda to achieve
the same thing more portably.
--
Jeff Carter
"Sons of a silly person."
Monty Python & the Holy Grail
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next prev parent reply other threads:[~2001-09-16 18:24 UTC|newest]
Thread overview: 22+ messages / expand[flat|nested] mbox.gz Atom feed top
2001-09-15 19:36 Access types and classwide programming chris.danx
2001-09-15 20:28 ` chris.danx
2001-09-15 23:42 ` [Different Topic] Endianess? chris.danx
2001-09-16 6:22 ` Jeffrey Carter
2001-09-17 7:37 ` Juanma Barranquero
2001-09-17 7:53 ` Assigning the value of a deferred constant? Juanma Barranquero
2001-09-17 14:04 ` Ted Dennison
2001-09-17 14:36 ` Juanma Barranquero
2001-09-17 17:36 ` tmoran
2001-09-18 8:16 ` Juanma Barranquero
2001-09-18 18:40 ` Richard Riehle
2001-09-19 2:07 ` Vincent Marciante
2001-09-19 7:39 ` Juanma Barranquero
2001-09-16 6:19 ` Access types and classwide programming Jeffrey Carter
2001-09-16 13:37 ` chris.danx
2001-09-16 16:49 ` Jeffrey Carter
2001-09-16 18:24 ` David C. Hoos, Sr. [this message]
2001-09-17 6:15 ` Jeffrey Carter
2001-09-17 4:57 ` tmoran
2001-09-17 14:16 ` Ted Dennison
2001-09-16 9:32 ` tmoran
2001-09-17 9:41 ` John McCabe
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