comp.lang.ada
 help / color / mirror / Atom feed
From: David Trudgett <wpower@zeta.org.au.nospamplease>
Subject: Re: New Ada ANSI console/X terminal game
Date: Fri, 02 Dec 2005 13:30:47 +1100
Date: 2005-12-02T13:30:47+11:00	[thread overview]
Message-ID: <m37jao6xig.fsf@rr.trudgett> (raw)
In-Reply-To: kvydnQy0vehr3xPeRVn-qA@megapath.net

"Randy Brukardt" <randy@rrsoftware.com> writes:

> "David Trudgett" <wpower@zeta.org.au.nospamplease> wrote in message
> news:m3r79qmd8h.fsf@rr.trudgett...
> ...
>> Actually, the only GNAT-specific package I used was the GNAT.OS_Lib
>> one, and that was purely for access to environment variables which, at
>> a pinch, could easily be removed from the program.
>
> For Ada 200Y, you should use Ada.Environment_Variables instead. That will be
> supported on all Ada 200Y compilers. For Ada 95, well, you'll have to depend
> on system specific stuff.
>

Thanks, Randy, I'll keep it in mind. I'm not sure how long it will be,
though, before the new standard gets widespread support. Wait and see,
I guess. Not that it really matters that much for a little console
game, I suppose.

David



-- 

David Trudgett
http://www.zeta.org.au/~wpower/

It's sociologically interesting, though scary, that you can be inside
an evil system and be somehow unaware of it.

    -- Actor Anthony Sher on growing up in apartheid-South Africa,
       interviewed by John Walsh, The Independent, 1 May, 2000




  reply	other threads:[~2005-12-02  2:30 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-11-08 10:19 New Ada ANSI console/X terminal game David Trudgett
2005-11-08 17:38 ` Pascal Obry
2005-11-08 21:50   ` David Trudgett
2005-11-09  6:53 ` Ross Higson
2005-11-09  8:34   ` David Trudgett
2005-11-09  8:55     ` Ross Higson
2005-11-09 22:09       ` David Trudgett
2005-12-01  0:29     ` Randy Brukardt
2005-12-02  2:30       ` David Trudgett [this message]
2005-12-02  6:46         ` Martin Dowie
2005-11-12  9:05 ` David Trudgett
replies disabled

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox