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From: Simon Wright <simon@pushface.org>
Subject: Re: Best way to put an array-based pixmap on a screen?
Date: Sun, 26 Mar 2017 10:55:44 +0100
Date: 2017-03-26T10:55:44+01:00	[thread overview]
Message-ID: <lyr31kcqfz.fsf@pushface.org> (raw)
In-Reply-To: ob7tt0$1jmn$1@gioia.aioe.org

"Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de> writes:

> On 2017-03-26 03:01, LaeMing Ai wrote:
>> I am hoping to learn some Ada with an explicit interest in simple
>> software 3D rendering (ie: writing the render code in Ada, NOT
>> calling external libraries such as OpenGL).
>
> Usually there is no access to the display around the OS. You will have
> to use some external library this or that way.

OP talked about using X11; there are, I'm sure, Ada bindings to X11 (the
one I used back in the day was based on a DEC tool, no longer accessible
I think).

  reply	other threads:[~2017-03-26  9:55 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-03-26  1:01 Best way to put an array-based pixmap on a screen? LaeMing Ai
2017-03-26  8:25 ` Dmitry A. Kazakov
2017-03-26  9:55   ` Simon Wright [this message]
2017-03-26 13:27     ` reinert
2017-03-26 16:48       ` gautier_niouzes
2017-03-26 19:10   ` Lucretia
2017-03-26 19:13     ` Lucretia
2017-03-26 21:00   ` BartC
2017-03-26 21:48     ` Dmitry A. Kazakov
2017-03-26  9:35 ` Dirk Craeynest
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