comp.lang.ada
 help / color / mirror / Atom feed
From: tmoran@acm.org
Subject: Re: Ada, games and frame rate calculation
Date: Wed, 16 Feb 2005 20:33:33 -0600
Date: 2005-02-16T20:33:33-06:00	[thread overview]
Message-ID: <gfOdncOYaIngn4nfRVn-ig@comcast.com> (raw)
In-Reply-To: ZdRQd.1904$kU3.1262@newsread1.news.pas.earthlink.net

> GNAT, IIRC, has an accuracy of 1 ns, so 0.0333 is going to be a lot
  Type Duration has a small 'small, but the Windows Performance Counter
only ticks (approximately) every 1/nth of a microsecond, where n = 3 on
the machine I'm using now.  So two successive clock reads, if they don't
give the same value, will differ at least by 300 or so nanoseconds.
  You may want to look up "Time the Clock" on AdaPower.



  reply	other threads:[~2005-02-17  2:33 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-02-16 21:32 Ada, games and frame rate calculation Luke A. Guest
2005-02-16 22:16 ` Stephen Leake
2005-02-16 23:03   ` Luke A. Guest
2005-02-17  0:55     ` Stephen Leake
2005-02-17  2:33       ` tmoran
2005-02-17  8:39       ` Dmitry A. Kazakov
2005-02-17 23:23     ` Randy Brukardt
2005-02-19 14:48       ` Simon Wright
2005-02-17  0:06   ` Jeffrey Carter
2005-02-17  2:33     ` tmoran [this message]
2005-02-17 22:08       ` Simon Wright
2005-02-18  0:06       ` Jeffrey Carter
2005-02-18  5:30         ` tmoran
2005-02-19  0:03           ` Jeffrey Carter
2005-02-19  0:45             ` tmoran
2005-02-19 22:19               ` Jeffrey Carter
2005-02-18  9:04         ` Adrien Plisson
2005-02-18  9:19           ` Vinzent 'Gadget' Hoefler
replies disabled

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox