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From: Roger <rogermcm2@gmail.com>
Subject: Mac Link Undefined Symbols glDispatchCompute, glBindImageTexture and glMemoryBarrier
Date: Sun, 20 Oct 2019 23:00:24 -0700 (PDT)
Date: 2019-10-20T23:00:24-07:00	[thread overview]
Message-ID: <e1067312-47a7-47a2-9832-901170fd2016@googlegroups.com> (raw)

I am trying to implement the OpenGL Redbook particle simulator example in Ada using OpenGLAda.
glDispatchCompute, glBindImageTexture and glMemoryBarrier are not currently available in OpenGLAda so I am attempting to update OpenGLAda to include them.
Previously I have updated OpenGLAda with numerous OpenGL functions.
However, when I attempt to implement  glDispatchCompute, glBindImageTexture and glMemoryBarrier, linking any of my OpenGLAda examples fails with:
Undefined symbols for architecture x86_64:
  "_glBindImageTexture", referenced from:
      _gl__objects__textures__bind_image in libOpenGLAda.a(gl-objects-textures.o)
  "_glDispatchCompute", referenced from:
      _gl__objects__programs__dispatch_compute in libOpenGLAda.a(gl-objects-programs.o)
  "_glMemoryBarrier", referenced from:
      _gl__objects__programs__memory_barrier in libOpenGLAda.a(gl-objects-programs.o)

Any suggestions as to why these undefined symbols occur will be greatly appreciated.
Thanks in advance,
Roger


             reply	other threads:[~2019-10-21  6:00 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-10-21  6:00 Roger [this message]
2019-10-21  9:28 ` Mac Link Undefined Symbols glDispatchCompute, glBindImageTexture and glMemoryBarrier Simon Wright
2019-10-21 10:10   ` Egil H H
2019-10-21 10:19     ` Egil H H
2019-10-21 19:04       ` Chris M Moore
2019-10-23 12:14       ` Roger
2019-10-22  0:24   ` Roger
2019-10-24 10:43     ` Jere
2019-10-24 12:02       ` Roger
2019-10-24 16:49       ` Dennis Lee Bieber
2019-10-24 18:06       ` Keith Thompson
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