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From: "Dan'l Miller" <optikos@verizon.net>
Subject: Re: ANN: GCC 4.9.0 for Mac OS X Mavericks
Date: Tue, 6 May 2014 04:06:11 -0700 (PDT)
Date: 2014-05-06T04:06:11-07:00	[thread overview]
Message-ID: <dc9132a7-cbb9-4d4f-81e8-1a583a37a637@googlegroups.com> (raw)
In-Reply-To: <0957454d-bf39-4444-8c4f-2ead1cbb96a3@googlegroups.com>

On Tuesday, May 6, 2014 5:08:39 AM UTC-5, kylix wrote:
>
> I try port my Ada SDL game to iphone, and found clang is the only way, so you can't use Ada develop
> app for ios. Some open source projects hack other languages (such as golang, haskell) work on
> jailbroken iphone, but i don't think that fit your desire.

What was the blocking obstacle that you could not fix regarding linking Clang-compiled Objective-C or Objective-C++ with GCC-compiled Ada?  (I am not interested in fully replacing Clang-compiled Objective-C[++] for iOS's UI with Ada--only using Ada the way that Apple recommends using C++ with Objective-C++ as invoked by Objective-C[++].)


  reply	other threads:[~2014-05-06 11:06 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-04-30  9:12 ANN: GCC 4.9.0 for Mac OS X Mavericks Simon Wright
2014-05-01  4:00 ` Dan'l Miller
2014-05-05 18:44   ` Dan'l Miller
2014-05-05 19:38     ` Simon Wright
2014-05-06 10:08     ` kylix
2014-05-06 11:06       ` Dan'l Miller [this message]
2014-05-06 15:03         ` kylix
2014-05-06 17:52           ` Dan'l Miller
2014-05-06 19:05             ` Simon Wright
2014-05-08  9:09     ` Blady
2014-05-08 18:10       ` Dan'l Miller
2014-05-12 19:34         ` Blady
2014-05-11 18:41       ` Simon Wright
2014-05-12  3:33         ` Dan'l Miller
2014-10-11 22:48 ` marioeroy
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