From: jsquirek@gmail.com
Subject: Re: News on Ada Doom project
Date: Sat, 23 Aug 2014 05:49:07 -0700 (PDT)
Date: 2014-08-23T05:49:07-07:00 [thread overview]
Message-ID: <daa5129c-2101-4ac8-8512-6fc18f3f9ed3@googlegroups.com> (raw)
In-Reply-To: <lta2af$j4t$1@dont-email.me>
> Ahh, ok.
>
> It looks ambitious and I think this is good
>
> for game creation in Ada.
>
> Good luck.
>
Ah yes, I need all the luck I can get :). Windows API and optimization problems wear you down sometimes.
>
> I downloaded mainly to see 2012-constructs in
>
> real code. I hope to be inspired.
>
If you are interested in the shortened Ada 2012 syntax in action these files might be fun to look at.
https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/Systems/Windows/neo-system-input-import.adb
https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/Systems/Windows/neo-system-import.adb
https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/neo-system-input.adb
https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/Architectures/x86-64/neo-system-processor-import.adb
next prev parent reply other threads:[~2014-08-23 12:49 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-08-23 9:02 News on Ada Doom project jsquirek
2014-08-23 10:01 ` Björn Lundin
2014-08-23 10:19 ` jsquirek
2014-08-23 10:26 ` Björn Lundin
2014-08-23 10:27 ` Björn Lundin
2014-08-23 10:30 ` jsquirek
2014-08-23 12:16 ` Björn Lundin
2014-08-23 12:24 ` jsquirek
2014-08-23 12:44 ` Björn Lundin
2014-08-23 12:49 ` jsquirek [this message]
2014-08-24 22:36 ` Luke A. Guest
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