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From: jsquirek@gmail.com
Subject: Re: News on Ada Doom project
Date: Sat, 23 Aug 2014 05:49:07 -0700 (PDT)
Date: 2014-08-23T05:49:07-07:00	[thread overview]
Message-ID: <daa5129c-2101-4ac8-8512-6fc18f3f9ed3@googlegroups.com> (raw)
In-Reply-To: <lta2af$j4t$1@dont-email.me>

> Ahh, ok.
> 
> It looks ambitious and I think this is good
> 
> for game creation in Ada.
> 
> Good luck.
> 

Ah yes, I need all the luck I can get :). Windows API and optimization problems wear you down sometimes.

> 
> I downloaded mainly to see 2012-constructs in
> 
> real code. I hope to be inspired.
> 

If you are interested in the shortened Ada 2012 syntax in action these files might be fun to look at.

https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/Systems/Windows/neo-system-input-import.adb

https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/Systems/Windows/neo-system-import.adb

https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/neo-system-input.adb

https://github.com/AdaDoom3/AdaDoom3/blob/master/Engine/Architectures/x86-64/neo-system-processor-import.adb


  reply	other threads:[~2014-08-23 12:49 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-08-23  9:02 News on Ada Doom project jsquirek
2014-08-23 10:01 ` Björn Lundin
2014-08-23 10:19   ` jsquirek
2014-08-23 10:26     ` Björn Lundin
2014-08-23 10:27       ` Björn Lundin
2014-08-23 10:30         ` jsquirek
2014-08-23 12:16           ` Björn Lundin
2014-08-23 12:24             ` jsquirek
2014-08-23 12:44               ` Björn Lundin
2014-08-23 12:49                 ` jsquirek [this message]
2014-08-24 22:36     ` Luke A. Guest
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