comp.lang.ada
 help / color / mirror / Atom feed
From: Shark8 <onewingedshark@gmail.com>
Subject: Re: OpenGL in Ada
Date: Mon, 12 Jul 2010 07:17:02 -0700 (PDT)
Date: 2010-07-12T07:17:02-07:00	[thread overview]
Message-ID: <d3608f61-d766-4a26-a431-890ba560d9b7@b35g2000yqi.googlegroups.com> (raw)
In-Reply-To: i1dajs$139n$1@news.ett.com.ua

On Jul 11, 2:46 pm, a...@att.net wrote:
> In <i1bktn$uc...@speranza.aioe.org>, tmo...@acm.org writes:
> >> >>>  Procedure Color    ( red, green, blue : in double );
> >> >>>  Procedure Color    ( red, green, blue : in float );
>
> >> One problem you'll have is if a user wants to make a call with all
> >> literals, i.e. Color(1, 2, 3) or Color(1.0, 2.0, 3.0), the compiler
> >> won't know which version to use.  The best solution I've found (besides
> >> making users specify a type)
>
> >And what's wrong with requiring the user to be unambiguous by specifying
> >a type?  It's unlikely there will be a lot of calls with all literals
> >(unless generated by some program) so it shouldn't be onerous.  And
> >"Float'(1.0)" is clearer to the person reading the code five years
> >from now than "Color_F".
>
> What your are forgetting is the openGL is a specification from the openGL
> group ( opengl.org ), it is just like the Ada RM in that respect.  For a
> program or package, to be classified as openGL it must comply with "openGL
> group" openGL specification.  Changing any API part nullify the use of
> openGL in any part of your system.
>
> So, adding or altering any definitions about the given API must comply with
> the openGL specification. Names of the API functions and procedures with
> the API defined types are set by this openGL group.

That seems, on its face, to contradict BrianG's claim:

> What you have is a way to do it, but that's not what the OP posted.  He had
> all procedures named Color, so the user doesn't need to worry about
> implementation.  (If I use Color for Double and want to change my program to
> use Float, I have to change the names of all calls, even if I use calls where
> the compiler could determine what I want - and not just calls to Color, many
> routines would have the same issue.)  This is also what the OpenGL
> documentation implies should be done in a language like Ada.

But, if he's correct in this earlier post:
> (I've tried starting a similar effort, but never got very far.  I was using
> the OpenGL "red book" as a basis; I find it interesting that the OpenGL
> definition recognizes that "some languages like Ada and C++" could implement
> names this way, but every Ada library I've seen follows the C naming scheme.)

Then my renaming (to get rid of the gl- prefix and parameter-type-
postfix) and
overloading them all is a valid OpenGL API.

>
> visitwww.opengl.org
> for more information on openGL and the "openGL group"
>
> Also, you may find the API specifications predefined with examples in C that
> you can alter to Ada there as well.




  reply	other threads:[~2010-07-12 14:17 UTC|newest]

Thread overview: 45+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-07-08  2:42 OpenGL in Ada Shark8
2010-07-08 14:15 ` John B. Matthews
2010-07-09  2:18   ` anon
2010-07-12 16:51   ` Warren
2010-07-13 12:26     ` Ludovic Brenta
2010-07-13 13:13       ` Warren
2010-07-09 11:43 ` Gautier write-only
2010-07-09 15:11 ` Gene
2010-07-09 17:38   ` Shark8
2010-07-09 20:54     ` Gene
2010-07-12 17:04       ` Warren
2010-07-10  4:00     ` BrianG
2010-07-10 11:47       ` Gautier write-only
2010-07-11  2:45         ` BrianG
2010-07-11  4:10           ` Gautier write-only
2010-07-11  5:30       ` tmoran
2010-07-11 20:46         ` anon
2010-07-12 14:17           ` Shark8 [this message]
2010-07-13  0:45             ` BrianG
2010-07-13 17:50               ` anon
2010-07-13 18:37                 ` Shark8
2015-01-15  7:11 ` OpenGL in Ada #2 JillRivas
2015-01-30 14:45 ` OpenGL in Ada Lucretia
2015-01-30 18:41   ` David Botton
  -- strict thread matches above, loose matches on Subject: below --
2010-10-05 21:23 Yves Bailly
2010-10-06  3:45 ` anon
2010-10-06  5:10   ` Yves Bailly
2010-10-06  9:51     ` Alex R. Mosteo
2010-10-06 10:38       ` Yves Bailly
2010-10-06 10:59         ` Ludovic Brenta
2010-10-06 16:07           ` Pascal Obry
2010-10-06 17:32             ` Yves Bailly
2010-10-06  8:38 ` Gautier write-only
2010-10-07  1:52   ` BrianG
2010-10-07 22:06     ` Yves Bailly
2010-10-08 17:11     ` Shark8
2010-10-08 15:02 ` Lucretia
2010-10-08 20:42   ` Yves Bailly
2010-10-10 19:49     ` Vadim Godunko
2009-10-28 17:12 Opengl " Pablo
2009-10-28 18:01 ` Pascal Obry
2009-10-28 19:04   ` John B. Matthews
2009-10-29  6:11 ` Gautier write-only
2000-04-27  0:00 OpenGl in ADA Anderson
2000-04-27  0:00 ` Pascal Obry
replies disabled

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox