From: Shark8 <onewingedshark@gmail.com>
Subject: Re: OpenGL in Ada
Date: Mon, 12 Jul 2010 07:17:02 -0700 (PDT)
Date: 2010-07-12T07:17:02-07:00 [thread overview]
Message-ID: <d3608f61-d766-4a26-a431-890ba560d9b7@b35g2000yqi.googlegroups.com> (raw)
In-Reply-To: i1dajs$139n$1@news.ett.com.ua
On Jul 11, 2:46 pm, a...@att.net wrote:
> In <i1bktn$uc...@speranza.aioe.org>, tmo...@acm.org writes:
> >> >>> Procedure Color ( red, green, blue : in double );
> >> >>> Procedure Color ( red, green, blue : in float );
>
> >> One problem you'll have is if a user wants to make a call with all
> >> literals, i.e. Color(1, 2, 3) or Color(1.0, 2.0, 3.0), the compiler
> >> won't know which version to use. The best solution I've found (besides
> >> making users specify a type)
>
> >And what's wrong with requiring the user to be unambiguous by specifying
> >a type? It's unlikely there will be a lot of calls with all literals
> >(unless generated by some program) so it shouldn't be onerous. And
> >"Float'(1.0)" is clearer to the person reading the code five years
> >from now than "Color_F".
>
> What your are forgetting is the openGL is a specification from the openGL
> group ( opengl.org ), it is just like the Ada RM in that respect. For a
> program or package, to be classified as openGL it must comply with "openGL
> group" openGL specification. Changing any API part nullify the use of
> openGL in any part of your system.
>
> So, adding or altering any definitions about the given API must comply with
> the openGL specification. Names of the API functions and procedures with
> the API defined types are set by this openGL group.
That seems, on its face, to contradict BrianG's claim:
> What you have is a way to do it, but that's not what the OP posted. He had
> all procedures named Color, so the user doesn't need to worry about
> implementation. (If I use Color for Double and want to change my program to
> use Float, I have to change the names of all calls, even if I use calls where
> the compiler could determine what I want - and not just calls to Color, many
> routines would have the same issue.) This is also what the OpenGL
> documentation implies should be done in a language like Ada.
But, if he's correct in this earlier post:
> (I've tried starting a similar effort, but never got very far. I was using
> the OpenGL "red book" as a basis; I find it interesting that the OpenGL
> definition recognizes that "some languages like Ada and C++" could implement
> names this way, but every Ada library I've seen follows the C naming scheme.)
Then my renaming (to get rid of the gl- prefix and parameter-type-
postfix) and
overloading them all is a valid OpenGL API.
>
> visitwww.opengl.org
> for more information on openGL and the "openGL group"
>
> Also, you may find the API specifications predefined with examples in C that
> you can alter to Ada there as well.
next prev parent reply other threads:[~2010-07-12 14:17 UTC|newest]
Thread overview: 45+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-07-08 2:42 OpenGL in Ada Shark8
2010-07-08 14:15 ` John B. Matthews
2010-07-09 2:18 ` anon
2010-07-12 16:51 ` Warren
2010-07-13 12:26 ` Ludovic Brenta
2010-07-13 13:13 ` Warren
2010-07-09 11:43 ` Gautier write-only
2010-07-09 15:11 ` Gene
2010-07-09 17:38 ` Shark8
2010-07-09 20:54 ` Gene
2010-07-12 17:04 ` Warren
2010-07-10 4:00 ` BrianG
2010-07-10 11:47 ` Gautier write-only
2010-07-11 2:45 ` BrianG
2010-07-11 4:10 ` Gautier write-only
2010-07-11 5:30 ` tmoran
2010-07-11 20:46 ` anon
2010-07-12 14:17 ` Shark8 [this message]
2010-07-13 0:45 ` BrianG
2010-07-13 17:50 ` anon
2010-07-13 18:37 ` Shark8
2015-01-15 7:11 ` OpenGL in Ada #2 JillRivas
2015-01-30 14:45 ` OpenGL in Ada Lucretia
2015-01-30 18:41 ` David Botton
-- strict thread matches above, loose matches on Subject: below --
2010-10-05 21:23 Yves Bailly
2010-10-06 3:45 ` anon
2010-10-06 5:10 ` Yves Bailly
2010-10-06 9:51 ` Alex R. Mosteo
2010-10-06 10:38 ` Yves Bailly
2010-10-06 10:59 ` Ludovic Brenta
2010-10-06 16:07 ` Pascal Obry
2010-10-06 17:32 ` Yves Bailly
2010-10-06 8:38 ` Gautier write-only
2010-10-07 1:52 ` BrianG
2010-10-07 22:06 ` Yves Bailly
2010-10-08 17:11 ` Shark8
2010-10-08 15:02 ` Lucretia
2010-10-08 20:42 ` Yves Bailly
2010-10-10 19:49 ` Vadim Godunko
2009-10-28 17:12 Opengl " Pablo
2009-10-28 18:01 ` Pascal Obry
2009-10-28 19:04 ` John B. Matthews
2009-10-29 6:11 ` Gautier write-only
2000-04-27 0:00 OpenGl in ADA Anderson
2000-04-27 0:00 ` Pascal Obry
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