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From: Gautier write-only <gautier_niouzes@hotmail.com>
Subject: Re: what is current status of OpenGL and Ada?
Date: Sun, 5 Feb 2012 23:48:28 -0800 (PST)
Date: 2012-02-05T23:48:28-08:00	[thread overview]
Message-ID: <d21da7e7-6b7b-4feb-b617-51ec7846f7ab@w19g2000vbe.googlegroups.com> (raw)
In-Reply-To: 14b7707a-6142-4ae9-acfb-70ba3c8d14a2@w4g2000vbc.googlegroups.com

On 5 fév, 17:21, Erich <j...@peppermind.com> wrote:

> Have you checked out this?
>
> http://globe3d.sourceforge.net/
>
> I don't know how recent it is but analyzing the source might be a good
> way to learn OpenGL, too.

Note that you are not obliged to use the GLOBE_3D[.*] packages, you
can use the GL binding alone which has following advantages:
- it uses Ada-like notations (GL.Color instead of, say, glColor3d)
- it is maintained
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  reply	other threads:[~2012-02-06  7:49 UTC|newest]

Thread overview: 16+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-02-05  6:52 what is current status of OpenGL and Ada? Nasser M. Abbasi
2012-02-05  7:03 ` Nasser M. Abbasi
2012-02-05 12:00 ` Yannick Duchêne (Hibou57)
2012-02-05 12:34   ` Nasser M. Abbasi
2012-02-05 16:21     ` Erich
2012-02-06  7:48       ` Gautier write-only [this message]
2012-02-07  1:33     ` BrianG
2012-02-07  4:14       ` Nasser M. Abbasi
2012-02-07 11:44         ` Gautier write-only
2012-02-07  4:18       ` Niklas Holsti
2012-02-07  4:23       ` Yannick Duchêne (Hibou57)
2012-02-07 23:00         ` BrianG
2012-02-06  2:24 ` Yannick Duchêne (Hibou57)
2014-09-12 23:34 ` fastrgv
2014-09-13  7:49   ` Simon Wright
2014-09-14 12:12 ` darkestkhan
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