* Solid Lines between 2 points changing changing colors
@ 2003-10-01 18:51 Alfredo Macias
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From: Alfredo Macias @ 2003-10-01 18:51 UTC (permalink / raw)
Hi.
I have a problem and would appreciate any hints that would help me solve it.
I'm running my ada program on Linux 9. something.
This is the code I'm running:
Gl.Glbegin(Mode);
for I in 1..2 loop
Gl.Glvertex2d
(Gl.Gldouble(Data.Item(I).Coord1),
Gl.Gldouble(Data.Item(I).Coord2));
end loop;
Gl.Glend;
I only have two 2d points, so this code draws a thick line on the screen
between point1 and point2.
However, about 60 % of the line is of the right color, the rest of the line
is some times white and some times yellow.
This never occured when I was running the exact same code on AIX, only on
LINUX.
Is there a default setting that I could have set on my OpenGL installation
on LInux that I don't have on AIX?
As far as I can see, the two installations have the same default settings.
Any Hints?
Thank you very much
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