comp.lang.ada
 help / color / mirror / Atom feed
From: "Chad R. Meiners" <crmeiners@hotmail.com>
Subject: Re: Audio Input Package
Date: Wed, 3 Sep 2003 12:04:42 -0400
Date: 2003-09-03T12:04:42-04:00	[thread overview]
Message-ID: <bj53hk$28ql$1@msunews.cl.msu.edu> (raw)
In-Reply-To: bj4v25$do$1@pump1.york.ac.uk


"Rick Selby" <rjs130@york.ac.uk> wrote in message
news:bj4v25$do$1@pump1.york.ac.uk...
> Hi,
>
> After quite some time searching round the internet I've decided I'm not
> looking in the right places, and the newsgroups would be a good place to
> start.
>
> I'm looking for an Audio Input package of sorts - I need to open an audio
> file (probably just WAV format will do) and look at it. I don't need to
> directly access the sound card, nor play sound back through the speakers
> (although I guess that would be cool, but not necessary).

http://www.technology.niagarac.on.ca/courses/comp630/WavFileFormat.html

> Anyone have any ideas where I could find such a thing? If not, then
> something in C that could be linked (or whatever the right word is) into
Ada
> and used would do just as well. I can see the latter being more
available...
> but still don't seem to know the right places to look.

AdaSDL has a thin and thick binding that allows you to play wave files.  In
Windows you can easily call the appropriate API to play sounds.





  reply	other threads:[~2003-09-03 16:04 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-09-03 14:56 Audio Input Package Rick Selby
2003-09-03 16:04 ` Chad R. Meiners [this message]
2003-09-03 16:09 ` Adrian Knoth
2003-09-04 10:10   ` Rick Selby
2003-09-03 17:10 ` Warren W. Gay VE3WWG
2003-09-04  2:19 ` Matthew Heaney
2003-09-04 10:12 ` Rick Selby
replies disabled

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox