From: "kat-Zygfryd" <6667@wp.pl>
Subject: Re: for x'address or variant
Date: Sun, 20 Apr 2003 23:17:51 +0200
Date: 2003-04-20T21:18:19+00:00 [thread overview]
Message-ID: <b7v2qr$bto$1@news.onet.pl> (raw)
In-Reply-To: wccadel9cw7.fsf@shell01.TheWorld.com
"Robert A Duff" <bobduff@shell01.TheWorld.com> wrote in message
news:wccadel9cw7.fsf@shell01.TheWorld.com...
> Seems like you ought to prove (by measuring, and reading the assembly
> code) that this is a real problem before you start playing low-level
> games like this for efficiency reasons.
>
> - Bob
Perhaps you are right, I just wanted to make my
most commonly used algorithms 100% as efficient
as I can. I don't really know what does the compiler
optimize and what does it not.
Zygfryd
next prev parent reply other threads:[~2003-04-20 21:17 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-04-20 11:50 for x'address or variant kat-Zygfryd
2003-04-20 14:05 ` James S. Rogers
2003-04-20 15:17 ` Steve
2003-04-20 16:19 ` Nick Roberts
2003-04-20 16:57 ` kat-Zygfryd
2003-04-20 16:17 ` Simon Wright
2003-04-20 18:07 ` kat-Zygfryd
2003-04-20 19:39 ` Robert A Duff
2003-04-20 21:17 ` kat-Zygfryd [this message]
2003-04-21 2:25 ` John R. Strohm
2003-04-21 10:26 ` kat-Zygfryd
2003-04-21 12:59 ` Robert A Duff
2003-04-21 16:29 ` kat-Zygfryd
2003-04-21 17:25 ` tmoran
2003-04-21 19:48 ` Robert A Duff
2003-04-21 20:12 ` kat-Zygfryd
2003-04-21 20:55 ` Robert A Duff
2003-04-22 12:02 ` John R. Strohm
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