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From: "kat-Zygfryd" <6667@wp.pl>
Subject: Re: for x'address or variant
Date: Sun, 20 Apr 2003 23:17:51 +0200
Date: 2003-04-20T21:18:19+00:00	[thread overview]
Message-ID: <b7v2qr$bto$1@news.onet.pl> (raw)
In-Reply-To: wccadel9cw7.fsf@shell01.TheWorld.com

"Robert A Duff" <bobduff@shell01.TheWorld.com> wrote in message
news:wccadel9cw7.fsf@shell01.TheWorld.com...
> Seems like you ought to prove (by measuring, and reading the assembly
> code) that this is a real problem before you start playing low-level
> games like this for efficiency reasons.
>
> - Bob

Perhaps you are right, I just wanted to make my
most commonly used algorithms 100% as efficient
as I can. I don't really know what does the compiler
optimize and what does it not.

Zygfryd





  reply	other threads:[~2003-04-20 21:17 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-04-20 11:50 for x'address or variant kat-Zygfryd
2003-04-20 14:05 ` James S. Rogers
2003-04-20 15:17 ` Steve
2003-04-20 16:19 ` Nick Roberts
2003-04-20 16:57   ` kat-Zygfryd
2003-04-20 16:17     ` Simon Wright
2003-04-20 18:07       ` kat-Zygfryd
2003-04-20 19:39         ` Robert A Duff
2003-04-20 21:17           ` kat-Zygfryd [this message]
2003-04-21  2:25             ` John R. Strohm
2003-04-21 10:26               ` kat-Zygfryd
2003-04-21 12:59                 ` Robert A Duff
2003-04-21 16:29                   ` kat-Zygfryd
2003-04-21 17:25                     ` tmoran
2003-04-21 19:48                     ` Robert A Duff
2003-04-21 20:12                       ` kat-Zygfryd
2003-04-21 20:55                         ` Robert A Duff
2003-04-22 12:02                         ` John R. Strohm
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