From: "Egil Høvik" <egilhovik@hotmail.com>
Subject: Re: questions on Ada openGL binding in the GLOBE3D packages
Date: Thu, 2 Aug 2012 01:50:19 -0700 (PDT)
Date: 2012-08-02T01:50:19-07:00 [thread overview]
Message-ID: <b5a9a044-198c-472c-a107-104b26454d05@googlegroups.com> (raw)
In-Reply-To: <jvddr3$uqm$1@speranza.aioe.org>
From the OpenGL spec:
"The declarations shown in this document apply to ANSI C. Languages such as C++ and Ada that allow passing of argument type information admit simpler declarations and fewer entry points."
So no, the names in an Ada-binding does not have to exactly match the C version.
As for GL_Begin and GL_End, they should have been called just Begin and End, but
those are reserved words in Ada.
--
~egilhh
next parent reply other threads:[~2012-08-07 6:44 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <jvddr3$uqm$1@speranza.aioe.org>
2012-08-02 8:50 ` Egil Høvik [this message]
2012-08-02 9:14 ` questions on Ada openGL binding in the GLOBE3D packages Nasser M. Abbasi
2012-08-02 10:19 ` Niklas Holsti
2012-08-02 10:46 ` Nasser M. Abbasi
2012-08-02 11:12 ` Egil Høvik
2012-08-02 11:56 ` Georg Bauhaus
2012-08-02 12:12 ` Vasiliy Molostov
2012-08-02 12:01 ` Vasiliy Molostov
2012-08-02 21:12 ` Randy Brukardt
2012-08-02 20:59 ` Randy Brukardt
2012-08-02 12:13 ` Brian Drummond
2012-08-02 15:01 ` Robert A Duff
2012-08-02 21:18 ` Randy Brukardt
2012-08-02 23:15 ` Robert A Duff
2012-08-02 15:31 ` Pascal Obry
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