From: "Chad R. Meiners" <crmeiners@hotmail.com>
Subject: Re: Feedback wanted: Breakout game using SDL
Date: Thu, 9 Jan 2003 09:44:33 -0500
Date: 2003-01-09T09:44:33-05:00 [thread overview]
Message-ID: <avk20p$2t38$1@msunews.cl.msu.edu> (raw)
In-Reply-To: pan.2003.01.09.10.03.19.964916@mail.utexas.edu
"Bobby D. Bryant" <bdbryant@mail.utexas.edu> wrote in message
news:pan.2003.01.09.10.03.19.964916@mail.utexas.edu...
> After a brief initial peek I'd like to give you the same suggestion I just
> gave David Holm re his OpenGL bindings (see the other thread). Namely,
> call your _product_ "AdaSDL", but drop "Ada" from the name of the actual
> Ada packages, so that a program will use simply -
>
> with SDL.Video;
> ...
>
> It's abundantly clear that any Ada package is an Ada package!
Good advice, but the thick binding sits on top of the thin binding which is
named SDL ;-) Thank you for your interest! :)
-CRM
next prev parent reply other threads:[~2003-01-09 14:44 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-01-09 3:46 Feedback wanted: Breakout game using SDL Chad R. Meiners
2003-01-09 10:03 ` Bobby D. Bryant
2003-01-09 14:44 ` Chad R. Meiners [this message]
2003-01-09 23:57 ` Chad R. Meiners
2003-01-16 11:36 ` Preben Randhol
2003-01-16 15:00 ` Chad R. Meiners
2003-01-16 18:15 ` Preben Randhol
replies disabled
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox