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From: "Chad R. Meiners" <crmeiners@hotmail.com>
Subject: Re: Feedback wanted: Breakout game using SDL
Date: Thu, 9 Jan 2003 09:44:33 -0500
Date: 2003-01-09T09:44:33-05:00	[thread overview]
Message-ID: <avk20p$2t38$1@msunews.cl.msu.edu> (raw)
In-Reply-To: pan.2003.01.09.10.03.19.964916@mail.utexas.edu


"Bobby D. Bryant" <bdbryant@mail.utexas.edu> wrote in message
news:pan.2003.01.09.10.03.19.964916@mail.utexas.edu...

> After a brief initial peek I'd like to give you the same suggestion I just
> gave David Holm re his OpenGL bindings (see the other thread).  Namely,
> call your _product_ "AdaSDL", but drop "Ada" from the name of the actual
> Ada packages, so that a program will use simply -
>
> with SDL.Video;
> ...
>
> It's abundantly clear that any Ada package is an Ada package!

Good advice, but the thick binding sits on top of the thin binding which is
named SDL ;-)  Thank you for your interest! :)

-CRM





  reply	other threads:[~2003-01-09 14:44 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-01-09  3:46 Feedback wanted: Breakout game using SDL Chad R. Meiners
2003-01-09 10:03 ` Bobby D. Bryant
2003-01-09 14:44   ` Chad R. Meiners [this message]
2003-01-09 23:57 ` Chad R. Meiners
2003-01-16 11:36   ` Preben Randhol
2003-01-16 15:00     ` Chad R. Meiners
2003-01-16 18:15       ` Preben Randhol
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