comp.lang.ada
 help / color / mirror / Atom feed
* Feedback wanted: Breakout game using SDL
@ 2003-01-09  3:46 Chad R. Meiners
  2003-01-09 10:03 ` Bobby D. Bryant
  2003-01-09 23:57 ` Chad R. Meiners
  0 siblings, 2 replies; 7+ messages in thread
From: Chad R. Meiners @ 2003-01-09  3:46 UTC (permalink / raw)


At
http://www.cse.msu.edu/~meinersc/bricks/abricks.zip

is breakout game I wrote in Ada using the AdaSDL thick binding.
I fortunately had some spare time to clean up the code for the game, and I
am making the new and improved code (and a w32 binary) available under the
GPL.  I would like the following feedback if any of you have the time.

1. Performance  : How does the game perform on your computer?
2. Portability : I only have access to win2K machines.  If someone is
willing to try and build the program on Linux or Mac, I would welcome
feedback on the results.
3. Thick Binding Clarity : The purpose of writing to game was to test how
easy the AdaSDL thick binding is to use.   Does the binding look convenient
and easy to use?

The game is in a basic stage.  You do not have to worry about losing the
game and you knock bricks down until you feel like quitting.  In time, I
plan on adding bells and whistles to the game.

Thank you,
CRM







^ permalink raw reply	[flat|nested] 7+ messages in thread

end of thread, other threads:[~2003-01-16 18:15 UTC | newest]

Thread overview: 7+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2003-01-09  3:46 Feedback wanted: Breakout game using SDL Chad R. Meiners
2003-01-09 10:03 ` Bobby D. Bryant
2003-01-09 14:44   ` Chad R. Meiners
2003-01-09 23:57 ` Chad R. Meiners
2003-01-16 11:36   ` Preben Randhol
2003-01-16 15:00     ` Chad R. Meiners
2003-01-16 18:15       ` Preben Randhol

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox