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From: "Chad R. Meiners" <crmeiners@hotmail.com>
Subject: Feedback wanted: Breakout game using SDL
Date: Wed, 8 Jan 2003 22:46:16 -0500
Date: 2003-01-08T22:46:16-05:00	[thread overview]
Message-ID: <avirei$1q4p$1@msunews.cl.msu.edu> (raw)

At
http://www.cse.msu.edu/~meinersc/bricks/abricks.zip

is breakout game I wrote in Ada using the AdaSDL thick binding.
I fortunately had some spare time to clean up the code for the game, and I
am making the new and improved code (and a w32 binary) available under the
GPL.  I would like the following feedback if any of you have the time.

1. Performance  : How does the game perform on your computer?
2. Portability : I only have access to win2K machines.  If someone is
willing to try and build the program on Linux or Mac, I would welcome
feedback on the results.
3. Thick Binding Clarity : The purpose of writing to game was to test how
easy the AdaSDL thick binding is to use.   Does the binding look convenient
and easy to use?

The game is in a basic stage.  You do not have to worry about losing the
game and you knock bricks down until you feel like quitting.  In time, I
plan on adding bells and whistles to the game.

Thank you,
CRM







             reply	other threads:[~2003-01-09  3:46 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-01-09  3:46 Chad R. Meiners [this message]
2003-01-09 10:03 ` Feedback wanted: Breakout game using SDL Bobby D. Bryant
2003-01-09 14:44   ` Chad R. Meiners
2003-01-09 23:57 ` Chad R. Meiners
2003-01-16 11:36   ` Preben Randhol
2003-01-16 15:00     ` Chad R. Meiners
2003-01-16 18:15       ` Preben Randhol
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