* Re: Graphics in GNAT for Windows, how?
2002-01-29 18:36 Graphics in GNAT for Windows, how? JOL
@ 2002-01-29 18:23 ` chris.danx
2002-01-31 4:10 ` Graphics in GNAT for Linux, how? David Starner
2002-01-29 18:29 ` Graphics in GNAT for Windows, how? Stephen Leake
` (3 subsequent siblings)
4 siblings, 1 reply; 16+ messages in thread
From: chris.danx @ 2002-01-29 18:23 UTC (permalink / raw)
"JOL" <181873@cienz.unizar.es> wrote in message
news:Xns91A5C24417198JOL@155.210.11.17...
> A example, please.
DirectX, AdaGraph, JEWL, Gwindows, GtkAda, Opengl...? You'll have to be
more specific before we can help you.
Bye,
Chris
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-29 18:36 Graphics in GNAT for Windows, how? JOL
2002-01-29 18:23 ` chris.danx
@ 2002-01-29 18:29 ` Stephen Leake
2002-01-30 3:31 ` David Botton
` (2 subsequent siblings)
4 siblings, 0 replies; 16+ messages in thread
From: Stephen Leake @ 2002-01-29 18:29 UTC (permalink / raw)
JOL <181873@cienz.unizar.es> writes:
> A example, please.
> Thanks you.
The recently posted Othello game is a good example of graphics in Ada
for MS Windows or X Windows: http://greenlime.com/users/adrian.hoe/
Here's a Windex application with bitmapped graphics in Ada:
http://users.erols.com/leakstan/Stephe/Ada/mandelplot.html
--
-- Stephe
^ permalink raw reply [flat|nested] 16+ messages in thread
* Graphics in GNAT for Windows, how?
@ 2002-01-29 18:36 JOL
2002-01-29 18:23 ` chris.danx
` (4 more replies)
0 siblings, 5 replies; 16+ messages in thread
From: JOL @ 2002-01-29 18:36 UTC (permalink / raw)
A example, please.
Thanks you.
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-29 18:36 Graphics in GNAT for Windows, how? JOL
2002-01-29 18:23 ` chris.danx
2002-01-29 18:29 ` Graphics in GNAT for Windows, how? Stephen Leake
@ 2002-01-30 3:31 ` David Botton
2002-01-30 22:35 ` Thanks, Thanks, Thanks: Gracias a todos JOL
2002-01-30 10:22 ` Graphics in GNAT for Windows, how? John English
2002-01-30 20:07 ` Randy Brukardt
4 siblings, 1 reply; 16+ messages in thread
From: David Botton @ 2002-01-30 3:31 UTC (permalink / raw)
GWindows - http://www.adapower.com/gwindows
About 20 examples here tutorial style -
http://www.adapower.com/gwindows/user_guide.html
Many more inside the package.
David Botton
"JOL" <181873@cienz.unizar.es> wrote in message
news:Xns91A5C24417198JOL@155.210.11.17...
> A example, please.
> Thanks you.
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-29 18:36 Graphics in GNAT for Windows, how? JOL
` (2 preceding siblings ...)
2002-01-30 3:31 ` David Botton
@ 2002-01-30 10:22 ` John English
2002-01-30 20:07 ` Randy Brukardt
4 siblings, 0 replies; 16+ messages in thread
From: John English @ 2002-01-30 10:22 UTC (permalink / raw)
JOL wrote:
>
> A example, please.
> Thanks you.
Have a look at http://www.it.bton.ac.uk/staff/je/jewl/. In particular,
look at http://www.it.bton.ac.uk/staff/je/jewl/docs/windows.htm#5
-----------------------------------------------------------------
John English | mailto:je@brighton.ac.uk
Senior Lecturer | http://www.it.bton.ac.uk/staff/je
Dept. of Computing | ** NON-PROFIT CD FOR CS STUDENTS **
University of Brighton | -- see http://burks.bton.ac.uk
-----------------------------------------------------------------
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-29 18:36 Graphics in GNAT for Windows, how? JOL
` (3 preceding siblings ...)
2002-01-30 10:22 ` Graphics in GNAT for Windows, how? John English
@ 2002-01-30 20:07 ` Randy Brukardt
2002-01-30 23:38 ` tmoran
` (2 more replies)
4 siblings, 3 replies; 16+ messages in thread
From: Randy Brukardt @ 2002-01-30 20:07 UTC (permalink / raw)
The Claw Introductory version works with GNAT, and contains a variety of
examples. Get it at
http://www.rrsoftware.com/html/prodinf/claw/clawintro.html.
Randy Brukardt
R.R. Software, Inc.
JOL <181873@cienz.unizar.es> wrote in message ...
>A example, please.
>Thanks you.
^ permalink raw reply [flat|nested] 16+ messages in thread
* Thanks, Thanks, Thanks: Gracias a todos
2002-01-30 3:31 ` David Botton
@ 2002-01-30 22:35 ` JOL
0 siblings, 0 replies; 16+ messages in thread
From: JOL @ 2002-01-30 22:35 UTC (permalink / raw)
"David Botton" <David@Botton.com> wrote in
news:u5eq9e1d35n536@corp.supernews.com:
> GWindows - http://www.adapower.com/gwindows
> About 20 examples here tutorial style -
> http://www.adapower.com/gwindows/user_guide.html
> Many more inside the package.
>
> David Botton
>
> "JOL" <181873@cienz.unizar.es> wrote in message
> news:Xns91A5C24417198JOL@155.210.11.17...
>> A example, please.
>> Thanks you.
>
>
Thanks...
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-30 20:07 ` Randy Brukardt
@ 2002-01-30 23:38 ` tmoran
2002-01-31 0:22 ` Necros
2002-01-31 6:14 ` tmoran
2 siblings, 0 replies; 16+ messages in thread
From: tmoran @ 2002-01-30 23:38 UTC (permalink / raw)
>The Claw Introductory version works with GNAT, and contains a variety of
>examples. Get it at
>http://www.rrsoftware.com/html/prodinf/claw/clawintro.html.
There are also various graphics examples using Claw on www.adapower.com
For three rather different examples see:
http://www.adapower.com/os/orbitals.html
http://www.adapower.com/os/windmine.html
http://www.adapower.com/lang/diners_src.zip and diners_exe.zip
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-30 20:07 ` Randy Brukardt
2002-01-30 23:38 ` tmoran
@ 2002-01-31 0:22 ` Necros
2002-01-31 9:02 ` Preben Randhol
2002-01-31 20:28 ` David Botton
2002-01-31 6:14 ` tmoran
2 siblings, 2 replies; 16+ messages in thread
From: Necros @ 2002-01-31 0:22 UTC (permalink / raw)
What's the best graphics package to generate a game with bitmaps and image
scrolls ??? Thanks,
"Randy Brukardt" <randy@rrsoftware.com> wrote in
news:u5gkioh2vu3k1d@corp.supernews.com:
>
>
>
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Linux, how?
2002-01-29 18:23 ` chris.danx
@ 2002-01-31 4:10 ` David Starner
2002-01-31 15:26 ` Ted Dennison
2002-02-01 1:12 ` chris.danx
0 siblings, 2 replies; 16+ messages in thread
From: David Starner @ 2002-01-31 4:10 UTC (permalink / raw)
On Tue, 29 Jan 2002 18:23:12 -0000, chris.danx <chris.danx@ntlworld.com> wrote:
>
> "JOL" <181873@cienz.unizar.es> wrote in message
> news:Xns91A5C24417198JOL@155.210.11.17...
>> A example, please.
>
> DirectX, AdaGraph, JEWL, Gwindows, GtkAda, Opengl...? You'll have to be
> more specific before we can help you.
How about OpenGL? I'm taking a programming class on graphics using
OpenGL and GLUT, and I have my choice of languages for programs. I have
found a binding for OpenGL and GLUT on the web, but it was painfully
thin -
procedure glutInit (argcp : access Integer; argv : access Interfaces.C.Strings.Chars_Ptr);
is overly difficult to use for Ada, when all it needs is the command
line or a reasonable facismilie thereof. I can't use anything that would
hide the GL, though, so it has to be reasonably thin. Anyone know of a
suitable binding to OpenGL and GLUT?
I guess I could do it in Java (which I've only glanced at) or Fortran 77
(which is suitably perverse), or just plain C/C++. Any one know of any
more interesting languages with OpenGL bindings - Ocaml, or APL or the
like?
--
David Starner - starner@okstate.edu, dvdeug/jabber.com (Jabber)
Pointless website: http://dvdeug.dhis.org
What we've got is a blue-light special on truth. It's the hottest thing
with the youth. -- Information Society, "Peace and Love, Inc."
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-30 20:07 ` Randy Brukardt
2002-01-30 23:38 ` tmoran
2002-01-31 0:22 ` Necros
@ 2002-01-31 6:14 ` tmoran
2 siblings, 0 replies; 16+ messages in thread
From: tmoran @ 2002-01-31 6:14 UTC (permalink / raw)
> The Claw Introductory version works with GNAT, and contains a variety of
> examples. Get it at
> http://www.rrsoftware.com/html/prodinf/claw/clawintro.html.
There are also example programs on www.adapower.com that use the
intro version of Claw in several different type of graphics:
http://www.adapower.com/os/orbitals.html
http://www.adapower.com/os/windmine.html
http://www.adapower.com/lang/diners_src.zip and diners_exe.zip
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-31 0:22 ` Necros
@ 2002-01-31 9:02 ` Preben Randhol
2002-01-31 20:28 ` David Botton
1 sibling, 0 replies; 16+ messages in thread
From: Preben Randhol @ 2002-01-31 9:02 UTC (permalink / raw)
On Thu, 31 Jan 2002 00:22:44 +0000 (UTC), Necros wrote:
> What's the best graphics package to generate a game with bitmaps and image
> scrolls ??? Thanks,
SDL is used a lot. http://www.libsdl.org/
Ada binding to SDL: http://sourceforge.net/projects/adasdl/
--
Preben Randhol �For me, Ada95 puts back the joy in programming.�
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Linux, how?
2002-01-31 4:10 ` Graphics in GNAT for Linux, how? David Starner
@ 2002-01-31 15:26 ` Ted Dennison
2002-01-31 19:39 ` Ted Dennison
2002-02-01 1:12 ` chris.danx
1 sibling, 1 reply; 16+ messages in thread
From: Ted Dennison @ 2002-01-31 15:26 UTC (permalink / raw)
David Starner <dvdeug@x8b4e53cd.dhcp.okstate.edu> wrote in message news:<a3ag3k$aai1@news.cis.okstate.edu>...
> How about OpenGL? I'm taking a programming class on graphics using
> OpenGL and GLUT, and I have my choice of languages for programs. I have
> found a binding for OpenGL and GLUT on the web, but it was painfully
> thin -
> procedure glutInit (argcp : access Integer; argv : access Interfaces.C.Strings.Chars_Ptr);
> is overly difficult to use for Ada, when all it needs is the command
> line or a reasonable facismilie thereof. I can't use anything that would
> hide the GL, though, so it has to be reasonably thin. Anyone know of a
> suitable binding to OpenGL and GLUT?
Why not just make it yourself? Bindings aren't all that tough,
particularly when they are "semi-thick" bindings and you already have
thick bindings to work off of. You'd only need to make ones for the
routines you use.
I'm not just saying this; I've done it. I had an AI class that was
using the PD CLIPS AI shell, and like you I was given my choice of
language to use. The project I made is here -
http://www.telepath.com/dennison/Ted/Fodderbot/Fodderbot.html , and
the semi-thick CLIPS bindings I made for it are here -
http://www.telepath.com/dennison/Ted/AdaClips/AdaClips.html .
--
T.E.D.
Home - mailto:dennison@telepath.com (Yahoo: Ted_Dennison)
Homepage - http://www.telepath.com/dennison/Ted/TED.html
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Linux, how?
2002-01-31 15:26 ` Ted Dennison
@ 2002-01-31 19:39 ` Ted Dennison
0 siblings, 0 replies; 16+ messages in thread
From: Ted Dennison @ 2002-01-31 19:39 UTC (permalink / raw)
dennison@telepath.com (Ted Dennison) wrote in message news:<4519e058.0201310726.23c4ac52@posting.google.com>...
> Why not just make it yourself? Bindings aren't all that tough,
> particularly when they are "semi-thick" bindings and you already have
> thick bindings to work off of. You'd only need to make ones for the
^^^^^
| Whoops. That should be:
thin
--
T.E.D.
Home - mailto:dennison@telepath.com (Yahoo: Ted_Dennison)
Homepage - http://www.telepath.com/dennison/Ted/TED.html
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Windows, how?
2002-01-31 0:22 ` Necros
2002-01-31 9:02 ` Preben Randhol
@ 2002-01-31 20:28 ` David Botton
1 sibling, 0 replies; 16+ messages in thread
From: David Botton @ 2002-01-31 20:28 UTC (permalink / raw)
A combination of GWindows for your windows and DirectX and if you need it
OpenGL. There is an example of doing OpenGL with GWindows on the GWindows
page - http://www.adapower.com/gwindows
David Botton
"Necros" <necros@navegalia.com> wrote in message
news:Xns91A7E06C72F2necrosmanawanadooes@62.36.220.94...
> What's the best graphics package to generate a game with bitmaps and image
> scrolls ??? Thanks,
>
>
>
> "Randy Brukardt" <randy@rrsoftware.com> wrote in
> news:u5gkioh2vu3k1d@corp.supernews.com:
>
> >
> >
> >
>
^ permalink raw reply [flat|nested] 16+ messages in thread
* Re: Graphics in GNAT for Linux, how?
2002-01-31 4:10 ` Graphics in GNAT for Linux, how? David Starner
2002-01-31 15:26 ` Ted Dennison
@ 2002-02-01 1:12 ` chris.danx
1 sibling, 0 replies; 16+ messages in thread
From: chris.danx @ 2002-02-01 1:12 UTC (permalink / raw)
"David Starner" <dvdeug@x8b4e53cd.dhcp.okstate.edu> wrote in message
news:a3ag3k$aai1@news.cis.okstate.edu...
> On Tue, 29 Jan 2002 18:23:12 -0000, chris.danx <chris.danx@ntlworld.com>
wrote:
> >
> > "JOL" <181873@cienz.unizar.es> wrote in message
> > news:Xns91A5C24417198JOL@155.210.11.17...
> >> A example, please.
> >
> > DirectX, AdaGraph, JEWL, Gwindows, GtkAda, Opengl...? You'll have to be
> > more specific before we can help you.
>
> How about OpenGL? I'm taking a programming class on graphics using
> OpenGL and GLUT, and I have my choice of languages for programs.
Nice. I hope they let us do that next year.
> I have found a binding for OpenGL and GLUT on the web, but it was
painfully
> thin -
> procedure glutInit (argcp : access Integer; argv : access
Interfaces.C.Strings.Chars_Ptr);
> is overly difficult to use for Ada, when all it needs is the command
> line or a reasonable facismilie thereof. I can't use anything that would
> hide the GL, though, so it has to be reasonably thin. Anyone know of a
> suitable binding to OpenGL and GLUT?
Not beyond what you've got for Ada, you'd have to create your own thick glut
binding as Ted suggested.
> I guess I could do it in Java (which I've only glanced at) or Fortran 77
> (which is suitably perverse), or just plain C/C++. Any one know of any
> more interesting languages with OpenGL bindings - Ocaml, or APL or the
> like?
If your considering a functional language, maybe Haskell is worth
considering? It's a nice language and there's a binding for glut available
(http://haskell.org/HOpenGL/ looks like the official site). There is
atleast compiler available called GHC (Glasgow Haskell Compiler), and an
interpreter Hugs. I don't know if the binding works with hugs or GHC, you'd
need to check.
Running a search for OCaml and opengl on google with give you quite a few
hits, you'd need to judge for yourself what you need.
Chris
^ permalink raw reply [flat|nested] 16+ messages in thread
end of thread, other threads:[~2002-02-01 1:12 UTC | newest]
Thread overview: 16+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2002-01-29 18:36 Graphics in GNAT for Windows, how? JOL
2002-01-29 18:23 ` chris.danx
2002-01-31 4:10 ` Graphics in GNAT for Linux, how? David Starner
2002-01-31 15:26 ` Ted Dennison
2002-01-31 19:39 ` Ted Dennison
2002-02-01 1:12 ` chris.danx
2002-01-29 18:29 ` Graphics in GNAT for Windows, how? Stephen Leake
2002-01-30 3:31 ` David Botton
2002-01-30 22:35 ` Thanks, Thanks, Thanks: Gracias a todos JOL
2002-01-30 10:22 ` Graphics in GNAT for Windows, how? John English
2002-01-30 20:07 ` Randy Brukardt
2002-01-30 23:38 ` tmoran
2002-01-31 0:22 ` Necros
2002-01-31 9:02 ` Preben Randhol
2002-01-31 20:28 ` David Botton
2002-01-31 6:14 ` tmoran
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