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From: tmoran@acm.org
Subject: Re: Ada, games and frame rate calculation
Date: Thu, 17 Feb 2005 23:30:10 -0600
Date: 2005-02-17T23:30:10-06:00	[thread overview]
Message-ID: <SoGdndm5JfH_4IjfRVn-iQ@comcast.com> (raw)
In-Reply-To: %jaRd.2654$kU3.625@newsread1.news.pas.earthlink.net

> How does one read the HW clocks under Windows?
  I think of Windows as a super-CISC (virtual) machine.  Things like
interesting Pentium instructions, such as IO, are not available on that
machine (at least unless you write "device drivers").  :(

> I've heard that there is quantum randomness in the circuits that divide
> the oscillator to create
    Isn't there a single base clock source for the system and all other
clocks are just base/N for some N and thus synchronous?



  reply	other threads:[~2005-02-18  5:30 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-02-16 21:32 Ada, games and frame rate calculation Luke A. Guest
2005-02-16 22:16 ` Stephen Leake
2005-02-16 23:03   ` Luke A. Guest
2005-02-17  0:55     ` Stephen Leake
2005-02-17  2:33       ` tmoran
2005-02-17  8:39       ` Dmitry A. Kazakov
2005-02-17 23:23     ` Randy Brukardt
2005-02-19 14:48       ` Simon Wright
2005-02-17  0:06   ` Jeffrey Carter
2005-02-17  2:33     ` tmoran
2005-02-17 22:08       ` Simon Wright
2005-02-18  0:06       ` Jeffrey Carter
2005-02-18  5:30         ` tmoran [this message]
2005-02-19  0:03           ` Jeffrey Carter
2005-02-19  0:45             ` tmoran
2005-02-19 22:19               ` Jeffrey Carter
2005-02-18  9:04         ` Adrien Plisson
2005-02-18  9:19           ` Vinzent 'Gadget' Hoefler
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