From: tmoran@acm.org
Subject: Re: Ada, games and frame rate calculation
Date: Thu, 17 Feb 2005 23:30:10 -0600
Date: 2005-02-17T23:30:10-06:00 [thread overview]
Message-ID: <SoGdndm5JfH_4IjfRVn-iQ@comcast.com> (raw)
In-Reply-To: %jaRd.2654$kU3.625@newsread1.news.pas.earthlink.net
> How does one read the HW clocks under Windows?
I think of Windows as a super-CISC (virtual) machine. Things like
interesting Pentium instructions, such as IO, are not available on that
machine (at least unless you write "device drivers"). :(
> I've heard that there is quantum randomness in the circuits that divide
> the oscillator to create
Isn't there a single base clock source for the system and all other
clocks are just base/N for some N and thus synchronous?
next prev parent reply other threads:[~2005-02-18 5:30 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-02-16 21:32 Ada, games and frame rate calculation Luke A. Guest
2005-02-16 22:16 ` Stephen Leake
2005-02-16 23:03 ` Luke A. Guest
2005-02-17 0:55 ` Stephen Leake
2005-02-17 2:33 ` tmoran
2005-02-17 8:39 ` Dmitry A. Kazakov
2005-02-17 23:23 ` Randy Brukardt
2005-02-19 14:48 ` Simon Wright
2005-02-17 0:06 ` Jeffrey Carter
2005-02-17 2:33 ` tmoran
2005-02-17 22:08 ` Simon Wright
2005-02-18 0:06 ` Jeffrey Carter
2005-02-18 5:30 ` tmoran [this message]
2005-02-19 0:03 ` Jeffrey Carter
2005-02-19 0:45 ` tmoran
2005-02-19 22:19 ` Jeffrey Carter
2005-02-18 9:04 ` Adrien Plisson
2005-02-18 9:19 ` Vinzent 'Gadget' Hoefler
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