From: tmoran@acm.org
Subject: Re: Graphics with ADA ?
Date: Sun, 04 Aug 2002 21:42:09 GMT
Date: 2002-08-04T21:42:09+00:00 [thread overview]
Message-ID: <Rch39.586$gJ1.62647596@newssvr13.news.prodigy.com> (raw)
In-Reply-To: ab6237e2.0208041150.4b993074@posting.google.com
> i want to have a go programming a game for ADA, except i dont know how
> to use graphics,
Graphics is done differently on different OSes. Which are you planning
to use? What do you mean by "graphics"? A minesweeper game (see
www.adapower.com) with a very slowly changing set of icons, or a
Castle Wolfenstein type with panning and zooming of textured surfaces,
or something like Pong with separately moving small objects, or what?
Check out at "engine_3d" on www.adapower.com, for instance.
> i know ADA isnt the best language for games,
You know wrong. It can do drawing as well as anything, plus it has
built in multi-tasking and timing and even multi-computer distributed
programming.
next prev parent reply other threads:[~2002-08-04 21:42 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2002-08-04 19:50 Graphics with ADA ? Jim
2002-08-04 21:42 ` tmoran [this message]
2002-08-05 8:53 ` Pascal Obry
2002-08-05 16:04 ` David Marceau
2002-08-05 22:01 ` David Botton
2002-08-05 23:08 ` Caffeine Junky
[not found] ` <4519e058.0208060641.f3b1109@posting.google.com>
[not found] ` <aioq8n$h0l$1@nh.pace.co.uk>
[not found] ` <d808281d.0208091619.41eaa371@posting.google.com>
2002-08-11 13:45 ` Maarten Woxberg
2002-08-12 19:16 ` Jim
2002-08-12 13:25 ` Eric Merritt
2002-08-13 11:50 ` António Vargas
2002-08-13 13:17 ` Eric Merritt
replies disabled
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox