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From: tmoran@acm.org
Subject: Re: Graphics with ADA ?
Date: Sun, 04 Aug 2002 21:42:09 GMT
Date: 2002-08-04T21:42:09+00:00	[thread overview]
Message-ID: <Rch39.586$gJ1.62647596@newssvr13.news.prodigy.com> (raw)
In-Reply-To: ab6237e2.0208041150.4b993074@posting.google.com

> i want to have a go programming a game for ADA, except i dont know how
> to use graphics,
  Graphics is done differently on different OSes.  Which are you planning
to use?  What do you mean by "graphics"?  A minesweeper game (see
www.adapower.com) with a very slowly changing set of icons, or a
Castle Wolfenstein type with panning and zooming of textured surfaces,
or something like Pong with separately moving small objects, or what?
Check out at "engine_3d" on www.adapower.com, for instance.

> i know ADA isnt the best language for games,
You know wrong.  It can do drawing as well as anything, plus it has
built in multi-tasking and timing and even multi-computer distributed
programming.



  reply	other threads:[~2002-08-04 21:42 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2002-08-04 19:50 Graphics with ADA ? Jim
2002-08-04 21:42 ` tmoran [this message]
2002-08-05  8:53 ` Pascal Obry
2002-08-05 16:04 ` David Marceau
2002-08-05 22:01 ` David Botton
2002-08-05 23:08 ` Caffeine Junky
     [not found]   ` <4519e058.0208060641.f3b1109@posting.google.com>
     [not found]     ` <aioq8n$h0l$1@nh.pace.co.uk>
     [not found]       ` <d808281d.0208091619.41eaa371@posting.google.com>
2002-08-11 13:45         ` Maarten Woxberg
2002-08-12 19:16           ` Jim
2002-08-12 13:25         ` Eric Merritt
2002-08-13 11:50           ` António Vargas
2002-08-13 13:17             ` Eric Merritt
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