From: patrick@spellingbeewinnars.org
Subject: Re: Which old version is best to use? don't trust Adacore anymore
Date: Thu, 23 Aug 2018 08:32:00 -0700 (PDT)
Date: 2018-08-23T08:32:00-07:00 [thread overview]
Message-ID: <9403f091-7a72-467d-aa6e-19a61c2d1f3c@googlegroups.com> (raw)
In-Reply-To: <d9d368bb-7747-413b-9912-654e10884075@googlegroups.com>
Hi Mark and thanks for your post Dan'l !
It's not that I am missing a feature, it's just that I am tired of Adacore's games and I want to have independence from them. I feel like they are trying to make free Ada compiler options "demo-ware" for their expensive paid options.
As a few side notes, the older GMGPL code looks kinda scary with many patches applied to GCC in order for it to work.
The FSF version has a linking exception and would be fine if it wasn't so buggy.
I am looking at the Ada source code in vim with ctags and it is so well laid out and easy to follow along with. I doubt I am smart enough to do this alone(or have time) but I am wondering about starting a thread about how it works internally. If the thread grew and grew if could become a good tutorial to bring more people in. Maybe we could start maintaining GNAT independently of Adacore, I am sure the GCC people would not be opposed to patches.
As another side note, I am frustrated with Adacore but I don't want to direct any negativity at it's wonderful employees or the other GNAT writers who are no longer with us such as Robert Dewer.
next prev parent reply other threads:[~2018-08-23 15:32 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-08-22 11:49 Which old version is best to use? don't trust Adacore anymore patrick
2018-08-22 16:47 ` Shark8
2018-08-22 17:42 ` Jeffrey R. Carter
2018-08-22 18:22 ` patrick
2018-08-22 19:50 ` Anh Vo
2018-08-22 22:23 ` patrick
2018-08-23 0:29 ` Dan'l Miller
2018-08-23 12:45 ` Mark Lorenzen
2018-08-23 15:32 ` patrick [this message]
2018-08-23 22:36 ` Lucretia
2018-08-24 7:21 ` Simon Wright
2018-08-24 12:44 ` patrick
2018-08-25 17:49 ` Brad Moore
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