From: Paul Rubin <no.email@nospam.invalid>
Subject: Re: Toy computational "benchmark" in Ada (new blog post)
Date: Thu, 06 Jun 2019 23:00:29 -0700
Date: 2019-06-06T23:00:29-07:00 [thread overview]
Message-ID: <87tvd2vssi.fsf@nightsong.com> (raw)
In-Reply-To: 5425afe3-8e22-4b1b-913c-f274fac7021a@googlegroups.com
David Trudgett <dktrudgett@gmail.com> writes:
> You have not coded the same thing as the Ada code. Do you know any Ada
> at all?
Not much. I followed the single threaded code pretty closely though,
then used what I think is the current idiomatic C++ method of doing this
stuff with threads, since C++ doesn't have Ada-like tasks.
>> At each of the 50 calculation runs, I launch 4 threads
> As you should know, the Ada code does not do this.
Yes I'll see if I can rework the C++ code to not launch new threads at
each run. The total number of threads launched isn't all that large
though, and there are never more than 4 running concurrently.
next prev parent reply other threads:[~2019-06-07 6:00 UTC|newest]
Thread overview: 27+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-06-06 11:05 Toy computational "benchmark" in Ada (new blog post) David Trudgett
2019-06-06 17:48 ` Olivier Henley
2019-06-06 23:14 ` David Trudgett
2019-06-06 23:27 ` Paul Rubin
2019-06-07 5:24 ` David Trudgett
2019-06-07 5:36 ` Paul Rubin
2019-06-06 20:31 ` Jeffrey R. Carter
2019-06-06 23:02 ` David Trudgett
2019-06-07 0:13 ` Paul Rubin
2019-06-07 4:50 ` Paul Rubin
2019-06-07 5:41 ` David Trudgett
2019-06-07 6:00 ` Paul Rubin [this message]
2019-06-07 6:25 ` David Trudgett
2019-06-07 6:38 ` Paul Rubin
2019-06-07 5:28 ` David Trudgett
2019-06-07 5:57 ` Paul Rubin
2019-06-07 6:21 ` David Trudgett
2019-06-07 6:22 ` Paul Rubin
2019-06-07 6:29 ` David Trudgett
2019-06-07 6:42 ` Paul Rubin
2019-06-07 17:55 ` Jeffrey R. Carter
2019-06-08 11:00 ` David Trudgett
2019-06-07 1:42 ` johnscpg
2019-06-07 5:34 ` David Trudgett
2019-06-08 10:17 ` David Trudgett
2019-06-08 1:14 ` johnscpg
2019-06-08 10:56 ` David Trudgett
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