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* "modern" OpenGL using Ada
@ 2016-11-19  2:07 Rufas Cube
  2017-03-20 13:06 ` Jacob Sparre Andersen
  0 siblings, 1 reply; 3+ messages in thread
From: Rufas Cube @ 2016-11-19  2:07 UTC (permalink / raw)


I have several examples of fairly elaborate games and puzzles written completely in Ada here:

https://github.com/fastrgv?tab=repositories


They include Ada bindings that can work for any other OpenGL project.
And they run on Mac OS-X as well as GNU/Linux.

They use skyboxes, cube-maps, vertex-shaders, fragment-shaders, & uniforms.

Comments?  Questions?

fastrgv.

^ permalink raw reply	[flat|nested] 3+ messages in thread

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2016-11-19  2:07 "modern" OpenGL using Ada Rufas Cube
2017-03-20 13:06 ` Jacob Sparre Andersen
2017-03-20 20:22   ` Anh Vo

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