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From: W.J. van den Tol <wvdtol@my-deja.com>
Subject: Re: textures, GlUT3.7 and Ada95
Date: 1999/07/28
Date: 1999-07-28T00:00:00+00:00	[thread overview]
Message-ID: <7nmsjd$ppk$1@nnrp1.deja.com> (raw)
In-Reply-To: FFJy8s.6x@stuyts.nl

In article <FFJy8s.6x@stuyts.nl>,
  jerry@jvdsys.stuyts.nl wrote:
> wvdtol@my-deja.com wrote:
>

Hmm, me again,

Since you mentioned the Glut I had a look at the texture.h and .c that
come with glut and found out that the code is a bit different from the
code were I found the void *byte.
That code came from a CD-Rom with OpenGL examples that came with
an OpenGL bible for Winsomething.

So I will look at the glut texture.h/c files before I post more
questions. At first glance they look less complicated then the sources
from the CD-Rom.

I think I will have to ask something about malloc....


I'll be back, maybe...

thanks for now Jerry!


> : I'm playing a bit with Glut3.7 and I am looking for an example in
which
> : textures, rgb files, are being used.
>
> As someone who ported/bound GLUT to Ada (maybe you are using it ?) I
wonder
> what the specific problem of converting one of demo programs to Ada in
> this case is. ?
>
> --
> -- Jerry van Dijk | Leiden, Holland
> -- Team Ada       | jdijk@acm.org
> -- see http://stad.dsl.nl/~jvandyk
>

--
Wilco van den Tol
The Netherlands
homepage http://www.xs4all.nl/~wvdtol/


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  reply	other threads:[~1999-07-28  0:00 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
1999-07-27  0:00 textures, GlUT3.7 and Ada95 wvdtol
1999-07-27  0:00 ` jerry
1999-07-28  0:00   ` W.J. van den Tol [this message]
1999-07-28  0:00   ` wvdtol
1999-07-28  0:00 ` Gautier
1999-07-28  0:00   ` W.J. van den Tol
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