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From: wvdtol@my-deja.com
Subject: textures, GlUT3.7 and Ada95
Date: 1999/07/27
Date: 1999-07-27T00:00:00+00:00	[thread overview]
Message-ID: <7nkjt4$aa3$1@nnrp1.deja.com> (raw)

TO: Ada95 World, Section OpenGL
CC: OpenGL world, Section Ada95

I'm playing a bit with Glut3.7 and I am looking for an example in which
textures, rgb files, are being used.

I've seen examples in C/C++ where texture.h/c is being used
together with some other sources. I am hoping that somebody has put some
effort in translating this C code into ada95 code.

I've been looking around a bit on the Web. Until now I haven't seen any
example of OpenGL and Ada95 that uses texture files.

For your interest, I am working on Windows 98,
I am using GNAT 3.11, Glut3.7, NTEmacs which is great fun when you try
to use its shortcuts in MS-Access, and some TASH.

I am looking forward to your replies!









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             reply	other threads:[~1999-07-27  0:00 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
1999-07-27  0:00 wvdtol [this message]
1999-07-27  0:00 ` textures, GlUT3.7 and Ada95 jerry
1999-07-28  0:00   ` wvdtol
1999-07-28  0:00   ` W.J. van den Tol
1999-07-28  0:00 ` Gautier
1999-07-28  0:00   ` W.J. van den Tol
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