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From: "Joachim Schroeer" <schroeer@amst.co.at>
Subject: Re: OpenGL bindings?
Date: 1999/04/16
Date: 1999-04-16T12:02:26+00:00	[thread overview]
Message-ID: <7f78si$954$1@fleetstreet.Austria.EU.net> (raw)
In-Reply-To: 37144CB1.DB7CC775@dynamite.com.au

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Raffaele schrieb in Nachricht <37144CB1.DB7CC775@dynamite.com.au>...

>  I am also trying to use OpenGL with ObjectAda (Win32). The trouble I am
>having
>is in finding a GLUT-Ada binding. Did you use GLUT or the default, and
>outdated, aux
>library?
>
>Regards,
>Raffaele Filardo


I did neither use GLAUX nor GLUT. I use GLU (glu.h, win32.glu) and
GL (gl.h, win32.gl) from the original Win32Ada binding. You may also
use the package opengl from the winapi binding distributed with the
openpack bundle of OA. It's written by J. Walker.
Not to use Aux requires some work, when you use fonts, but we have
a nice font and string module.

J. Schr�er






      parent reply	other threads:[~1999-04-16  0:00 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
1999-04-08  0:00 OpenGL bindings? Bruce Detter
1999-04-12  0:00 ` Joachim Schroeer
1999-04-12  0:00   ` Bruce Detter
1999-04-14  0:00   ` Raffaele
1999-04-14  0:00     ` Bruce Detter
1999-04-16  0:00       ` Joachim Schroeer
1999-04-16  0:00     ` Joachim Schroeer [this message]
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