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From: Shark8 <onewingedshark@gmail.com>
Subject: Re: OpenGL in Ada
Date: Fri, 8 Oct 2010 10:11:41 -0700 (PDT)
Date: 2010-10-08T10:11:41-07:00	[thread overview]
Message-ID: <5da28556-6c24-4922-93fa-82d2513be306@t20g2000yqa.googlegroups.com> (raw)
In-Reply-To: i8j95u$qco$1@news.eternal-september.org


> Someone trying to use a tutorial ought to be able to understand the
> change from "glVertex3i(x,y,z)" to "GL.Vertex(x, y, z : Int)".
>
> (Of course there is a problem with overloading multiple integral and
> real versions - calls with only literal arguments need some kind of
> kludge.  I've never found a good solution.)
>
> --BrianG

Well, there's qualification:
Vertex( Z => Integer'(1), X => Integer'(1), Y => Integer'(1) );

and
There's using typed-constants:
Declare
 One : Constant Integer:= 1;
Begin
 Vertex( X => One, Y => One, Z => One );
End;

Is the case of using only literals the most common case? If not, how
common is it?



  parent reply	other threads:[~2010-10-08 17:11 UTC|newest]

Thread overview: 44+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-10-05 21:23 OpenGL in Ada Yves Bailly
2010-10-06  3:45 ` anon
2010-10-06  5:10   ` Yves Bailly
2010-10-06  9:51     ` Alex R. Mosteo
2010-10-06 10:38       ` Yves Bailly
2010-10-06 10:59         ` Ludovic Brenta
2010-10-06 16:07           ` Pascal Obry
2010-10-06 17:32             ` Yves Bailly
2010-10-06  8:38 ` Gautier write-only
2010-10-07  1:52   ` BrianG
2010-10-07 22:06     ` Yves Bailly
2010-10-08 17:11     ` Shark8 [this message]
2010-10-08 15:02 ` Lucretia
2010-10-08 20:42   ` Yves Bailly
2010-10-10 19:49     ` Vadim Godunko
  -- strict thread matches above, loose matches on Subject: below --
2010-07-08  2:42 Shark8
2010-07-08 14:15 ` John B. Matthews
2010-07-09  2:18   ` anon
2010-07-12 16:51   ` Warren
2010-07-13 12:26     ` Ludovic Brenta
2010-07-13 13:13       ` Warren
2010-07-09 11:43 ` Gautier write-only
2010-07-09 15:11 ` Gene
2010-07-09 17:38   ` Shark8
2010-07-09 20:54     ` Gene
2010-07-12 17:04       ` Warren
2010-07-10  4:00     ` BrianG
2010-07-10 11:47       ` Gautier write-only
2010-07-11  2:45         ` BrianG
2010-07-11  4:10           ` Gautier write-only
2010-07-11  5:30       ` tmoran
2010-07-11 20:46         ` anon
2010-07-12 14:17           ` Shark8
2010-07-13  0:45             ` BrianG
2010-07-13 17:50               ` anon
2010-07-13 18:37                 ` Shark8
2015-01-30 14:45 ` Lucretia
2015-01-30 18:41   ` David Botton
2009-10-28 17:12 Opengl " Pablo
2009-10-28 18:01 ` Pascal Obry
2009-10-28 19:04   ` John B. Matthews
2009-10-29  6:11 ` Gautier write-only
2000-04-27  0:00 OpenGl in ADA Anderson
2000-04-27  0:00 ` Pascal Obry
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