* Re: 'Money wanted' algorithm (OOP version)
@ 1996-12-31 0:00 MonsterSoft
0 siblings, 0 replies; only message in thread
From: MonsterSoft @ 1996-12-31 0:00 UTC (permalink / raw)
>> I need alot of money badly; Could anyone help?
>Program Make_Money;
>
>Uses Nothing;
>begin
> Repeat
> Find(EmptyCoffeeCup);
> Find(BusyStreet);
> Repeat
> Sit(MiddleOfStreet)
> Until Sun(Down)
> Until Hell(FrozenOver)
>end.
You might as well use objects... they are definitely the way to go:
type loser=object
money:integer; {Need a signed variable in case of robbery}
intelligence:byte; {doesn't need to be very big}
constructor stupidity;
destructor death;
end;
wanna_be=object(loser)
hit_points:shortint; {doesn't need to be very big either}
coffee_cup:boolean;
SunUp:boolean;
CauseOfDeath:byte;
constructor stupidity;
destructor death;
procedure run; {Was: runForYourLife.. but name was too long}
end;
constructor loser.stupidity;
begin
money:=0;
intelligence:=0;
end;
destructor loser.death;
begin
{Adjust money .. take into account the amount the government takes away upon
death}
money:=-maxint;
end;
constructor wanna_be.stupidity;
begin
inherited stupidity; {boy, is this probably the truth.}
coffeeCup:=0;
hit_points:=5; {+3 bonus for cup of coffee.. need to implement}
{wanna_be.CheckForCaffeine}
end;
destructor wanna_be.death;
begin
inherited death;
case CauseOfDeath of
0:writeln('You died of starvation on level 1.');
1:writeln('You have been beaten to death by a little old lady.');
3:writeln('You have been run over. It isn''t pretty.');
4:writeln('core dump, your fault.');
5:begin
writeln('You've been bitten and drained of blood.');
if SunUp then writeln('You''d better start looking for a dark place');
end;
else
writeln('You''re just a loser baby, that''s why somebody killed you.');
end;
end;
procedure wanna_be.run;
begin
repeat
while (money<>enough) and (SunUp) do
inc(money,coffeecup);
until Hit_points<0;
end;
var you:^Wanna_be;
begin
new(you,stupidity);
you^.run;
dispose(you,death);
end.
--Mark Iuzzolino
One of the monsters@monstersoft.com | "When we're not coding we're
http://www.monstersoft.com | eating the furniture."
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