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From: aurele.vitali@sympatico.ca (Aurele Vitali)
Subject: Re: gnat 3.15 and opengl (WindowsXP)
Date: 5 Mar 2003 18:29:36 -0800
Date: 2003-03-06T02:29:37+00:00	[thread overview]
Message-ID: <5600f988.0303051829.3ee6645e@posting.google.com> (raw)
In-Reply-To: b457st$7l2$1@news-reader10.wanadoo.fr

"Etienne Baudin" <pfoxNO@SPAMfree.fr> wrote in message news:<b457st$7l2$1@news-reader10.wanadoo.fr>...
> Hello,
> 
> I'd like to know if anyone is using opengl with gnat 3.15 under windows XP.
>  I first tried to compile with the old binding, but there is a problem at
> runtime : the OS requests II.dll (bug ?).
> So I got the new binding but I had compiling problem : all the gl references
> (I passed to the linker the right path to the static libraries) are
> unresolved. Then, I changed the import(C) to Import(Stdcall) (as in the old
> binding), and the linking worked. But now, there is still the same
> bug/problem : a dialog box asked for the II.dll.
> 
> Does anyone have solution (or a part... ) or should I return to gnat 3.13 ?
> 
> Thanks
> Etienne

I compiled a couple of windowed and fullscreen OpenGL application
prototypes using the older Win32Ada OpenGL bilding and they run just
fine under Windows XP. Don't know what this II.dll is all about. Might
it be related to your video card??



  reply	other threads:[~2003-03-06  2:29 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-03-05 16:16 gnat 3.15 and opengl (WindowsXP) Etienne Baudin
2003-03-06  2:29 ` Aurele Vitali [this message]
2003-03-06 12:22   ` Etienne Baudin
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