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From: mfb@mbunix.mitre.org (Michael F Brenner)
Subject: Re: Port I/O
Date: 1996/11/07
Date: 1996-11-07T00:00:00+00:00	[thread overview]
Message-ID: <55srm8$d7a@top.mitre.org> (raw)
In-Reply-To: 55qjrc$s0s@news2.delphi.com


>>The obvious answer is that NT does not provide device drivers, or
>>fast enough device drivers to do the kind of animation, serial control,
>  Does NT *allow* user code fast (or any) access to the IO ports?
It does, if you purchase the separately priced game developers kit. Without
the game developers kit you must override the security kernel to get
access to the pixels, ports, memory locations, and certain interrupts.





  reply	other threads:[~1996-11-07  0:00 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
1996-11-06  0:00 Port I/O tmoran
1996-11-07  0:00 ` Michael F Brenner [this message]
  -- strict thread matches above, loose matches on Subject: below --
1996-11-13  0:00 Simon Johnston
1996-11-14  0:00 ` Michael F Brenner
1996-11-14  0:00   ` Robert Dewar
1996-11-03  0:00 Robert P. Kuzmicki
1996-11-04  0:00 ` Ed Falis
1996-11-05  0:00   ` Michael F Brenner
1996-11-06  0:00     ` Robert S. White
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