From: LaeMing Ai <laeming@exemail.com.au>
Subject: Re: Installing AdaSDL to a Debian system
Date: Mon, 3 Apr 2017 19:44:50 -0700 (PDT)
Date: 2017-04-03T19:44:50-07:00 [thread overview]
Message-ID: <4ef49b3b-2db7-45bf-877a-ff361143257b@googlegroups.com> (raw)
In-Reply-To: <3a4da873-bbbd-40de-948e-5a3cf55b9c7f@googlegroups.com>
On Tuesday, 4 April 2017 00:47:10 UTC+10, Lucretia wrote:
> On Sunday, 2 April 2017 07:39:10 UTC+1, LaeMing Ai wrote:
> > Thanks for assistance so far.
> >
> > I ended up getting SDL working in C enough to realise it is still too high level for what I want to achieve anyway. :-/
> >
> > Moving on to X11ada...
>
> You're not making any sense. If C is too high level, WTF are you posting on comp.lang.ada? Ada is a high level language with low level access to things. What I posted was a way to get at the pixel data in 1 and 2 dimensions, that is what you wanted.
SDL is too high level - doesn't seem to support raw pixel manipulation without excessive hoop-jumping.
C is portable machine code. I can write stuff in it when I have to, but am rather keen on using Ada where possible.
next prev parent reply other threads:[~2017-04-04 2:44 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-03-27 6:19 Installing AdaSDL to a Debian system LaeMing Ai
2017-03-27 7:43 ` Björn Lundin
2017-03-27 8:07 ` Luke A. Guest
2017-04-02 6:39 ` LaeMing Ai
2017-04-02 8:15 ` Jeffrey R. Carter
2017-04-03 7:01 ` LaeMing Ai
2017-04-03 14:47 ` Lucretia
2017-04-04 2:44 ` LaeMing Ai [this message]
2017-04-04 4:17 ` LaeMing Ai
2017-04-04 5:52 ` LaeMing Ai
2017-04-05 8:32 ` LaeMing Ai
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