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From: LaeMing Ai <laeming@exemail.com.au>
Subject: Re: Installing AdaSDL to a Debian system
Date: Mon, 3 Apr 2017 19:44:50 -0700 (PDT)
Date: 2017-04-03T19:44:50-07:00	[thread overview]
Message-ID: <4ef49b3b-2db7-45bf-877a-ff361143257b@googlegroups.com> (raw)
In-Reply-To: <3a4da873-bbbd-40de-948e-5a3cf55b9c7f@googlegroups.com>

On Tuesday, 4 April 2017 00:47:10 UTC+10, Lucretia  wrote:
> On Sunday, 2 April 2017 07:39:10 UTC+1, LaeMing Ai  wrote:
> > Thanks for assistance so far.
> > 
> > I ended up getting SDL working in C enough to realise it is still too high level for what I want to achieve anyway. :-/
> > 
> > Moving on to X11ada...
> 
> You're not making any sense. If C is too high level, WTF are you posting on comp.lang.ada? Ada is a high level language with low level access to things. What I posted was a way to get at the pixel data in 1 and 2 dimensions, that is what you wanted.

SDL is too high level - doesn't seem to support raw pixel manipulation without excessive hoop-jumping.

C is portable machine code. I can write stuff in it when I have to, but am rather keen on using Ada where possible.

  reply	other threads:[~2017-04-04  2:44 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-03-27  6:19 Installing AdaSDL to a Debian system LaeMing Ai
2017-03-27  7:43 ` Björn Lundin
2017-03-27  8:07 ` Luke A. Guest
2017-04-02  6:39 ` LaeMing Ai
2017-04-02  8:15   ` Jeffrey R. Carter
2017-04-03  7:01     ` LaeMing Ai
2017-04-03 14:47   ` Lucretia
2017-04-04  2:44     ` LaeMing Ai [this message]
2017-04-04  4:17       ` LaeMing Ai
2017-04-04  5:52         ` LaeMing Ai
2017-04-05  8:32 ` LaeMing Ai
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