From: Gautier <gautier@fakeaddress.nil>
Subject: Ann: GLOBE_3D, Upload: 14-Oct-2006
Date: Sat, 14 Oct 2006 21:35:05 +0200
Date: 2006-10-14T21:35:05+02:00 [thread overview]
Message-ID: <45313bdb$1_7@news.bluewin.ch> (raw)
GLOBE_3D means "GL Object Based Engine for 3D".
*news*:
- GLOBE_3D is now independent of CPU architecture; runs on
Macintosh (Mac OS X - PPC)
- binary Input-Output of 3D objects or linked groups of objects
implemented
- Binary Space Partition (BSP), for quickly locating a point
in a group of objects
- tool: level-to-Ada translator for Doom 3, Quake 4 and other games
GLOBE_3D is an open-source software. It allows an easy and fast
real-time display of objects, of any kind, or groups of connected
objects like a series of rooms with open doors.
One single source set - without any conditional compilation - for
all target platforms and compilers. Works on
- operating systems: Windows, Linux, Mac OS X
- compilers: GNAT, ObjectAda
More details here:
http://homepage.sunrise.ch/mysunrise/gdm/g3d.htm
Newsletter on demand.
Have fun! Gautier
______________________________________________________________
Ada programming -- http://www.mysunrise.ch/users/gdm/gsoft.htm
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