From: Lionel Draghi <Lionel.nospam.Draghi@Ada-France.org>
Subject: Re: Game Programming / Graphics
Date: Thu, 14 Apr 2005 00:15:49 +0200
Date: 2005-04-14T00:16:20+02:00 [thread overview]
Message-ID: <425d9a2e$0$12427$626a14ce@news.free.fr> (raw)
In-Reply-To: <1112540503.324258.129700@z14g2000cwz.googlegroups.com>
jsnX a ï¿œcrit :
> C and ForTran are fast, but they lack the pleasure/orderlyness
> that comes from OO. It looks like my options are C++ (and|or) Ada.
Pascal told you about the Shootout (http://shootout.alioth.debian.org/)
Reading this, I would consider Ocaml and Ada, and why not also Eiffel
and Oberon.
I conclude from this URL that there is clearly no more need to use a
lower level language to gain performances.
And that's a usefull point for games, because those software are
becomming really big and complex.
--
Lionel
next prev parent reply other threads:[~2005-04-13 22:15 UTC|newest]
Thread overview: 17+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-04-02 19:54 Game Programming / Graphics jsnX
2005-04-02 22:35 ` Luke A. Guest
2005-04-03 15:01 ` jsnX
2005-04-03 16:51 ` Luke A. Guest
2005-04-03 17:18 ` jsnX
2005-04-03 17:25 ` Leif Roar Moldskred
2005-04-03 18:37 ` beliavsky
2005-04-13 22:15 ` Lionel Draghi [this message]
2005-04-26 1:37 ` adaworks
2005-04-26 17:50 ` Dr. Adrian Wrigley
2005-04-03 8:53 ` Dmitry A. Kazakov
2005-04-03 14:52 ` jsnX
2005-04-03 15:51 ` Pascal Obry
2005-04-03 17:23 ` jsnX
2005-04-03 18:19 ` Pascal Obry
2005-04-03 16:10 ` Dmitry A. Kazakov
2005-04-10 10:05 ` step_y
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