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* Loadable module in Ada.
@ 2009-12-03  9:36 Steven Shack
  2009-12-03 10:00 ` xavier grave
                   ` (2 more replies)
  0 siblings, 3 replies; 5+ messages in thread
From: Steven Shack @ 2009-12-03  9:36 UTC (permalink / raw)


I'd like to create a loadable module in an Ada program. I've searched 
around, but can't
seem to find any examples of this. Say I've got some calculation or a 
driver and I'd like to have
multiple different versions of it with the same interface. I'd like to 
be able to load and replace
these modules at runtime.

In C I'd do this with pic code, dlsym and function pointers. I can't 
seem to find the equivalent
in Ada. Can anyone help me out?

Thanks





^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2009-12-03 20:06 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2009-12-03  9:36 Loadable module in Ada Steven Shack
2009-12-03 10:00 ` xavier grave
2009-12-03 10:49   ` Steven Shack
2009-12-03 13:40 ` Mark Lorenzen
2009-12-03 20:06 ` Pascal Obry

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