From: reinert <reinkor@gmail.com>
Subject: Re: Many overlook the possibility sin(x,360.0) ?
Date: Mon, 8 May 2017 10:37:30 -0700 (PDT)
Date: 2017-05-08T10:37:30-07:00 [thread overview]
Message-ID: <3f68d354-5bc4-4ede-ab4d-a7985bcf596c@googlegroups.com> (raw)
In-Reply-To: <oec07s$an6$1@gioia.aioe.org>
On Wednesday, May 3, 2017 at 9:18:23 AM UTC+2, Dmitry A. Kazakov wrote:
> On 03/05/2017 06:12, reinert wrote:
>
>
> I would rather:
>
> declare
> Points : constant := 36;
> To_Angle : constant Real := 2.0 * Pi / Real (Points);
> begin
> for i in 0..Points - 1 loop
> declare
> Angle : constant Real := Real (I) * To_Angle;
> begin
> vertex (radius * (cos (Angle), sin (Angle)));
> end;
> end loop;
> end;
>
It depends on the perception of cos/sin (could also use complex exponent to make it even shorter).
reinert
prev parent reply other threads:[~2017-05-08 17:37 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-05-01 5:22 Many overlook the possibility sin(x,360.0) ? reinert
2017-05-01 8:50 ` hreba
2017-05-01 17:46 ` Nasser M. Abbasi
2017-05-01 20:04 ` Dmitry A. Kazakov
2017-05-01 20:46 ` Shark8
2017-05-02 6:37 ` reinert
2017-05-02 8:35 ` Dmitry A. Kazakov
2017-05-03 4:12 ` reinert
2017-05-03 7:18 ` Dmitry A. Kazakov
2017-05-08 17:37 ` reinert [this message]
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