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From: gautier_niouzes@hotmail.com
Subject: Ann: GLOBE_3D Release 2016-06-12 - Added multitexturing
Date: Wed, 15 Jun 2016 04:22:19 -0700 (PDT)
Date: 2016-06-15T04:22:19-07:00	[thread overview]
Message-ID: <3d579025-f093-42ee-9856-14ab9dc2bf4f@googlegroups.com> (raw)

A bit of progress - after a few years of hibernation...
The news here are: multitexturing (so far, diffuse + specular).
Surfaces reflect now light in a more realistic way, provided specific textures for specular reflection are provided.

GLOBE_3D is a GL Object Based 3D engine realized with the Ada programming language.

URL: http://globe3d.sf.net

First video captures published:

https://www.youtube.com/watch?v=Bf7kyxVVIXs
https://www.youtube.com/watch?v=_lEWKx2lZ88

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http://gautiersblog.blogspot.com/search/label/Ada 
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             reply	other threads:[~2016-06-15 11:22 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-06-15 11:22 gautier_niouzes [this message]
2016-06-15 14:31 ` Ann: GLOBE_3D Release 2016-06-12 - Added multitexturing Olivier Henley
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