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From: me <me@fromwork.org>
Subject: Re: Using OpenGL in Ada on Win2k
Date: Fri, 12 Jul 2002 14:00:45 -0500
Date: 2002-07-12T14:00:45-05:00	[thread overview]
Message-ID: <3D2F275D.5405FA1D@fromwork.org> (raw)
In-Reply-To: yGCX8.5295$_n5.99560@newsfep2-win.server.ntli.net

I included the WINNT in my "include" path.  Let me go back and re-check.

Thanks,
Bruce

"chris.danx" wrote:

> "me" <me@fromwork.org> wrote in message
> news:3D2EDA1D.73195BD6@fromwork.org...
> > I am trying to setup my computer so that Ada can invoke OpenGL.  Setting
> > up Ada to do
> > OpenGL is so new to me that I am not even sure what to ask.
> >
> > I downloaded the GL, GLU, GLUT, and MUI files but I am either missing
> > other files
> > or I am missing an INCLUDE directory in my building process.  What am I
> > overlooking?
> >
> > The gnatlink command is saying that the glut.adb has undefined
> > references to several
> > glut routines like GlutCreateWindow, GlutSetWindowTitle, etc.
> >
> > Suggestions?
>
> Have you linked in gl32, glu32?  These are the windows opengl software mode
> drivers located in the windows directory.  I think you can also link to hw
> accelerated drivers but am not sure how to do so.  IIRC glut also needs a
> dll to work, which should be available from the same place as the glut
> source files (if it didn't include it already).
>
> > TIA,
> > Bruce
> >




  reply	other threads:[~2002-07-12 19:00 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2002-07-12 13:31 Using OpenGL in Ada on Win2k me
2002-07-12 15:34 ` chris.danx
2002-07-12 19:00   ` me [this message]
2002-07-12 20:26     ` chris.danx
2002-07-12 18:54 ` David Botton
2002-07-12 19:00   ` me
2002-07-25  7:16 ` Joachim Schröer
replies disabled

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