* Using OpenGL in Ada on Win2k
@ 2002-07-12 13:31 me
2002-07-12 15:34 ` chris.danx
` (2 more replies)
0 siblings, 3 replies; 7+ messages in thread
From: me @ 2002-07-12 13:31 UTC (permalink / raw)
I am trying to setup my computer so that Ada can invoke OpenGL. Setting
up Ada to do
OpenGL is so new to me that I am not even sure what to ask.
I downloaded the GL, GLU, GLUT, and MUI files but I am either missing
other files
or I am missing an INCLUDE directory in my building process. What am I
overlooking?
The gnatlink command is saying that the glut.adb has undefined
references to several
glut routines like GlutCreateWindow, GlutSetWindowTitle, etc.
Suggestions?
TIA,
Bruce
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Using OpenGL in Ada on Win2k
2002-07-12 13:31 Using OpenGL in Ada on Win2k me
@ 2002-07-12 15:34 ` chris.danx
2002-07-12 19:00 ` me
2002-07-12 18:54 ` David Botton
2002-07-25 7:16 ` Joachim Schröer
2 siblings, 1 reply; 7+ messages in thread
From: chris.danx @ 2002-07-12 15:34 UTC (permalink / raw)
"me" <me@fromwork.org> wrote in message
news:3D2EDA1D.73195BD6@fromwork.org...
> I am trying to setup my computer so that Ada can invoke OpenGL. Setting
> up Ada to do
> OpenGL is so new to me that I am not even sure what to ask.
>
> I downloaded the GL, GLU, GLUT, and MUI files but I am either missing
> other files
> or I am missing an INCLUDE directory in my building process. What am I
> overlooking?
>
> The gnatlink command is saying that the glut.adb has undefined
> references to several
> glut routines like GlutCreateWindow, GlutSetWindowTitle, etc.
>
> Suggestions?
Have you linked in gl32, glu32? These are the windows opengl software mode
drivers located in the windows directory. I think you can also link to hw
accelerated drivers but am not sure how to do so. IIRC glut also needs a
dll to work, which should be available from the same place as the glut
source files (if it didn't include it already).
> TIA,
> Bruce
>
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Using OpenGL in Ada on Win2k
2002-07-12 15:34 ` chris.danx
@ 2002-07-12 19:00 ` me
2002-07-12 20:26 ` chris.danx
0 siblings, 1 reply; 7+ messages in thread
From: me @ 2002-07-12 19:00 UTC (permalink / raw)
I included the WINNT in my "include" path. Let me go back and re-check.
Thanks,
Bruce
"chris.danx" wrote:
> "me" <me@fromwork.org> wrote in message
> news:3D2EDA1D.73195BD6@fromwork.org...
> > I am trying to setup my computer so that Ada can invoke OpenGL. Setting
> > up Ada to do
> > OpenGL is so new to me that I am not even sure what to ask.
> >
> > I downloaded the GL, GLU, GLUT, and MUI files but I am either missing
> > other files
> > or I am missing an INCLUDE directory in my building process. What am I
> > overlooking?
> >
> > The gnatlink command is saying that the glut.adb has undefined
> > references to several
> > glut routines like GlutCreateWindow, GlutSetWindowTitle, etc.
> >
> > Suggestions?
>
> Have you linked in gl32, glu32? These are the windows opengl software mode
> drivers located in the windows directory. I think you can also link to hw
> accelerated drivers but am not sure how to do so. IIRC glut also needs a
> dll to work, which should be available from the same place as the glut
> source files (if it didn't include it already).
>
> > TIA,
> > Bruce
> >
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Using OpenGL in Ada on Win2k
2002-07-12 13:31 Using OpenGL in Ada on Win2k me
2002-07-12 15:34 ` chris.danx
@ 2002-07-12 18:54 ` David Botton
2002-07-12 19:00 ` me
2002-07-25 7:16 ` Joachim Schröer
2 siblings, 1 reply; 7+ messages in thread
From: David Botton @ 2002-07-12 18:54 UTC (permalink / raw)
There is an example of programming OpenGL with GWindows at
http://www.adapower.com/gwindows
You may want to take a look there as well.
David Botton
"me" <me@fromwork.org> wrote in message
news:3D2EDA1D.73195BD6@fromwork.org...
> I am trying to setup my computer so that Ada can invoke OpenGL.
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Using OpenGL in Ada on Win2k
2002-07-12 13:31 Using OpenGL in Ada on Win2k me
2002-07-12 15:34 ` chris.danx
2002-07-12 18:54 ` David Botton
@ 2002-07-25 7:16 ` Joachim Schröer
2 siblings, 0 replies; 7+ messages in thread
From: Joachim Schröer @ 2002-07-25 7:16 UTC (permalink / raw)
me wrote:
> I am trying to setup my computer so that Ada can invoke OpenGL. Setting
> up Ada to do
> OpenGL is so new to me that I am not even sure what to ask.
>
> I downloaded the GL, GLU, GLUT, and MUI files but I am either missing
> other files
> or I am missing an INCLUDE directory in my building process. What am I
> overlooking?
>
> The gnatlink command is saying that the glut.adb has undefined
> references to several
> glut routines like GlutCreateWindow, GlutSetWindowTitle, etc.
>
> Suggestions?
>
> TIA,
> Bruce
>
>
For OpenGL programming you may also have a look at
www.adapower.com/schroer
There a complete Ada95 framework above OpenGL for Win32 is contained.
If you have problems downloading stuff you may contact me.
Meanwhile I have a more portable GLUT-implementation of the program.
The docu. is not yet ready but you may have the sources.
please reply to joachim.schroeer@web.de
J. Schr�er
^ permalink raw reply [flat|nested] 7+ messages in thread
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2002-07-12 13:31 Using OpenGL in Ada on Win2k me
2002-07-12 15:34 ` chris.danx
2002-07-12 19:00 ` me
2002-07-12 20:26 ` chris.danx
2002-07-12 18:54 ` David Botton
2002-07-12 19:00 ` me
2002-07-25 7:16 ` Joachim Schröer
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