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From: "Joachim Schröer" <joachim.schroeer@dornier.eads.net>
Subject: Re: Loadning bitmap as texture in openGL
Date: Tue, 08 Jan 2002 16:18:55 +0100
Date: 2002-01-08T16:18:55+01:00	[thread overview]
Message-ID: <3C3B0DDF.4050301@dornier.eads.net> (raw)
In-Reply-To: 5ZsT7.2785$KQ3.39855@news1.oke.nextra.no

Frank wrote:

> Hi!
> Regarding GNAT 3-13p-7, RedHat Linux 6.2
> 
> Does anyone have a good suggestion how to load a bitmap(possibly xbm format)
> from a file and add is as a texture in openGL?
> I have tried to use a pixmap as texture parameter, but haven't succeded
> (yet).
> 
> Frank
> 
> 
> 

Look at the OpenGL framework in http://www.adapower.com/schroer/
To download the first zip give: 
http://www.adapower.com/schroer/lib-src.zip (the current url is false).
Look into http://www.adapower.com/schroer/ogl-src.zip.
The package Opengl.Bitmaps is Win32 specific but may be ported to Linux.
The package Opengl.Earth uses a bitmap of the earth to generate a
rotating globe using 2D-textures.

Best regards
	J. Schr�er








  reply	other threads:[~2002-01-08 15:18 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2001-12-17 20:52 Loadning bitmap as texture in openGL Frank
2002-01-08 15:18 ` Joachim Schröer [this message]
  -- strict thread matches above, loose matches on Subject: below --
2001-12-18  9:27 Gautier Write-only-address
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