From: "Joachim Schröer" <joachim.schroeer@dornier.eads.net>
Subject: Re: Loadning bitmap as texture in openGL
Date: Tue, 08 Jan 2002 16:18:55 +0100
Date: 2002-01-08T16:18:55+01:00 [thread overview]
Message-ID: <3C3B0DDF.4050301@dornier.eads.net> (raw)
In-Reply-To: 5ZsT7.2785$KQ3.39855@news1.oke.nextra.no
Frank wrote:
> Hi!
> Regarding GNAT 3-13p-7, RedHat Linux 6.2
>
> Does anyone have a good suggestion how to load a bitmap(possibly xbm format)
> from a file and add is as a texture in openGL?
> I have tried to use a pixmap as texture parameter, but haven't succeded
> (yet).
>
> Frank
>
>
>
Look at the OpenGL framework in http://www.adapower.com/schroer/
To download the first zip give:
http://www.adapower.com/schroer/lib-src.zip (the current url is false).
Look into http://www.adapower.com/schroer/ogl-src.zip.
The package Opengl.Bitmaps is Win32 specific but may be ported to Linux.
The package Opengl.Earth uses a bitmap of the earth to generate a
rotating globe using 2D-textures.
Best regards
J. Schr�er
next prev parent reply other threads:[~2002-01-08 15:18 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2001-12-17 20:52 Loadning bitmap as texture in openGL Frank
2002-01-08 15:18 ` Joachim Schröer [this message]
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2001-12-18 9:27 Gautier Write-only-address
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