From: Gautier <gautier.demontmollin@maths.unine.ch>
Subject: Ann: Engine_3D, v.009
Date: 2000/04/06
Date: 2000-04-06T00:00:00+00:00 [thread overview]
Message-ID: <38ECF11B.F8300EA6@maths.unine.ch> (raw)
Hi.
The 9th version of this small pure Ada experimental 3D
engine is released. The main addition is the "portal" technique:
a face of an object, more or less transparent, can be said to be
connected to another object, that is drawn before.
All this, recursively. It means a handful of lines more
in a non-critical part of the program, but also the possibility
of rendering more complex things like a level of your preferred
3D game (think: object=room, portal face=window or door)...
URL (@ Xoom -> be patient and if needed, click reload a few times) :
http://members.xoom.com/gdemont/e3d.htm
Some details:
009: * first portal demo released (some lighting bugs you will see...)
* again faster (up to 30%) due to usage of -funroll-loops option
(waiting for GNAT 3.13 public release with special
optimisations!)
* usage of Flashsort sorting (K.-D. Neubert, Ada version:
J. Delcourt)
Have fun - Gautier
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