From: Gautier <Gautier.deMontmollin@Maths.UniNe.CH>
Subject: 3D engine, v.005
Date: 1999/04/09
Date: 1999-04-09T00:00:00+00:00 [thread overview]
Message-ID: <370DC9B4.EDCD3AEF@Maths.UniNe.CH> (raw)
Hi all!
The full-Ada engine is growing...
Dir URL: ftp://ftp.unine.ch/incoming/gautier/
File URL: ftp://ftp.unine.ch/incoming/gautier/eng3d005.zip
Latest changes:
005: X/Y clipping - near_perspective corrected (line ends) -
faster sorting - object components directly accessed via renaming -
texture rendering methods are now the following:
type texture_mapping_mode is (
affine_y_affine_x, -- everything affine -> Nz ~= 1 (you face it)
persp_y_affine_x, -- ends:persp, h_lines:affine -> Nx ~= 0 (floors,...)
persp_x_affine_y, -- ends:persp, v_lines:affine -> Ny ~= 0 (walls,...)
near_perspective, -- everything persp (every n pixels)
auto ); -- auto select according to N
004: 1600x1200 mode - intensities & shaded textures - faster rendering
multiple lights (parallel, radial) - lights can be set with mouse in demo
Enjoy and mail me for comments...
NB: current version "006" has complete camera movements, Z-clipping, rotations with
matrices,...
--
Gautier
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