From: fluffy_puff@dsuper.net
Subject: key strokes intercept
Date: 1999/03/30
Date: 1999-03-30T00:00:00+00:00 [thread overview]
Message-ID: <370160f9.569041534@news.dsuper.net> (raw)
Hi,
I'm taking a programming course, using Ada 95, and I've played with VB
and C++ before. In Visual Basic I could use some pre-defined
subprograms to control key strokes in real time (as they happened, as
opposed to after the <Return> key has been pressed): KeyDown, KeyUp,
KeyCode, stuff like that.
How do I do this in Ada ? I just need sort of a starting point where
I can look for the info. I have a beginner level book that's pretty
good but doesn't touch this topic at all. I couldn't find anything
either in the online help I have.
What is "GNAT" ?
All I can say about the compiler I use is what the "About" box shows:
ObjectAda for Windows V7.1.105 (special edition)
Copyright (c) 1997, Aonix.
Thanks
Marc Galipeau
--
What I really am is "fluffy", no "_dong",
no "_puff", no "_woo", no nothing, just plain fluffy.
next reply other threads:[~1999-03-30 0:00 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
1999-03-30 0:00 fluffy_puff [this message]
1999-03-30 0:00 ` key strokes intercept David C. Hoos, Sr.
1999-03-31 0:00 ` fluffy_bud
1999-04-01 0:00 ` Aidan Skinner
1999-03-30 0:00 ` Matthew Heaney
1999-03-30 0:00 ` Marin David Condic
1999-04-01 0:00 ` Aidan Skinner
1999-04-05 0:00 ` Marin David Condic
1999-03-30 0:00 ` Magnus Larsson
1999-03-30 0:00 ` Tom Moran
1999-03-31 0:00 ` fluffy_bud
1999-03-31 0:00 ` Stephen Leake
1999-04-01 0:00 ` fluffy_doo
1999-04-01 0:00 ` Tom Moran
1999-04-02 0:00 ` Jerry van Dijk
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