* Re: Looking for a 3D library [not found] <01be246b$16e8aac0$13699ec2@ACserialnumber.ac.com> @ 1998-12-10 0:00 ` Peter Hatch 1998-12-10 0:00 ` steven 1998-12-10 0:00 ` Josh Miller ` (2 subsequent siblings) 3 siblings, 1 reply; 7+ messages in thread From: Peter Hatch @ 1998-12-10 0:00 UTC (permalink / raw) Xavier Lesage wrote: > > Dear all, > > I am a PhD student in artificial life. > > I would like to animate cubes and spheres in a 3D environment with colours, > textures and shadows. I do not want to re-develop common functions that are > likely to exist somewhere. Has anyone an idea of where I could find such a > library (in freeware or with moderate license costs). > > I would like to access this library from my programms (written in > Smalltalk, Java or ADA) running in Linux, therefore the library must be > compatible with at least one of this environment. > > Thank you for giving me a name or an URL where I could find information. > > Xavier Lesage > Universit� Pierre et Marie Curie You should probably use OpenGL. It's fast, and it's available for linux as the Mesa libraries. I know that it works with VW Smalltalk (currently only under Win95/NT, but Terry Fleury just completed a partial port of the Jun display system over to Mesa/Glut so it will soon work under Unix). If you have access to a WinTel box, you can evaluate the Jun system to see if it meets your needs (I expect that it will). You can get the non-commercial version of VW Smalltalk from (for linux and WinTel): http://www.objectshare.com/vwnc Jun is available from: http://www.sra.co.jp/people/aoki/htmls/FreeSoftwareForSmalltalk.html I will work over the next month (big vacation month, not much free time) on getting Terry's Mesa port ready for general use. Unless you want to be programming graphics code all day long, you should really try out Jun. -pete -- ______ _______________ _____ \ /Peter W. Hatch \ / >< Zen Smalltalker >< ______/ \_______________/ \_____ ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Looking for a 3D library 1998-12-10 0:00 ` Looking for a 3D library Peter Hatch @ 1998-12-10 0:00 ` steven 1998-12-10 0:00 ` Joseph Vigneau 1998-12-10 0:00 ` Peter Hatch 0 siblings, 2 replies; 7+ messages in thread From: steven @ 1998-12-10 0:00 UTC (permalink / raw) Peter Hatch wrote: > > Xavier Lesage wrote: > > > > Dear all, > > > > I am a PhD student in artificial life. > > > > I would like to animate cubes and spheres in a 3D environment with colours, > > textures and shadows. I do not want to re-develop common functions that are > > likely to exist somewhere. Has anyone an idea of where I could find such a > > library (in freeware or with moderate license costs). > > > > I would like to access this library from my programms (written in > > Smalltalk, Java or ADA) running in Linux, therefore the library must be > > compatible with at least one of this environment. > > > > Thank you for giving me a name or an URL where I could find information. > > > > Xavier Lesage > > Universit� Pierre et Marie Curie > > You should probably use OpenGL. It's fast, and it's available for linux > as the Mesa libraries. I know that it works with VW Smalltalk > (currently only under Win95/NT, but Terry Fleury just completed a > partial port of the Jun display system over to Mesa/Glut so it will soon > work under Unix). If you have access to a WinTel box, you can evaluate > the Jun system to see if it meets your needs (I expect that it will). > You can get the non-commercial version of VW Smalltalk from (for linux > and WinTel): > > http://www.objectshare.com/vwnc > > Jun is available from: > > http://www.sra.co.jp/people/aoki/htmls/FreeSoftwareForSmalltalk.html > > I will work over the next month (big vacation month, not much free time) > on getting Terry's Mesa port ready for general use. Unless you want to > be programming graphics code all day long, you should really try out > Jun. > > -pete > > -- > ______ _______________ _____ > \ /Peter W. Hatch \ / > >< Zen Smalltalker >< > ______/ \_______________/ \_____ How to get Linux system? steve ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Looking for a 3D library 1998-12-10 0:00 ` steven @ 1998-12-10 0:00 ` Joseph Vigneau 1998-12-10 0:00 ` Peter Hatch 1 sibling, 0 replies; 7+ messages in thread From: Joseph Vigneau @ 1998-12-10 0:00 UTC (permalink / raw) In article <36701477.6D96@intel.com>, steven wrote: > >How to get Linux system? Your best bet is to start at http://www.redhat.com/linux_what.phtml RedHat produces a solid Linux system, that's probably the most friendly to those new to linux. -joe ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Looking for a 3D library 1998-12-10 0:00 ` steven 1998-12-10 0:00 ` Joseph Vigneau @ 1998-12-10 0:00 ` Peter Hatch 1 sibling, 0 replies; 7+ messages in thread From: Peter Hatch @ 1998-12-10 0:00 UTC (permalink / raw) steven wrote: > > Peter Hatch wrote: > > > > Xavier Lesage wrote: > > > > > > Dear all, > > > > > > I am a PhD student in artificial life. > > > > > > I would like to animate cubes and spheres in a 3D environment with colours, > > > textures and shadows. I do not want to re-develop common functions that are > > > likely to exist somewhere. Has anyone an idea of where I could find such a > > > library (in freeware or with moderate license costs). > > > > > > I would like to access this library from my programms (written in > > > Smalltalk, Java or ADA) running in Linux, therefore the library must be > > > compatible with at least one of this environment. > > > > > > Thank you for giving me a name or an URL where I could find information. > > > > > > Xavier Lesage > > > Universit� Pierre et Marie Curie > > > > You should probably use OpenGL. It's fast, and it's available for linux > > as the Mesa libraries. I know that it works with VW Smalltalk > > (currently only under Win95/NT, but Terry Fleury just completed a > > partial port of the Jun display system over to Mesa/Glut so it will soon > > work under Unix). If you have access to a WinTel box, you can evaluate > > the Jun system to see if it meets your needs (I expect that it will). > > You can get the non-commercial version of VW Smalltalk from (for linux > > and WinTel): > > > > http://www.objectshare.com/vwnc > > > > Jun is available from: > > > > http://www.sra.co.jp/people/aoki/htmls/FreeSoftwareForSmalltalk.html > > > > I will work over the next month (big vacation month, not much free time) > > on getting Terry's Mesa port ready for general use. Unless you want to > > be programming graphics code all day long, you should really try out > > Jun. > > > > -pete > > > > -- > > ______ _______________ _____ > > \ /Peter W. Hatch \ / > > >< Zen Smalltalker >< > > ______/ \_______________/ \_____ > > How to get Linux system? > > steve Given that I'm pretty excited about using Jun under linux, it's one of my top priorities. Unfortunately, I am about to go out of town until the middle of January. For those that are unfamiliar with Jun, it provides an OpenGL modeling environment that lets you develop graphical models in the spirit of Smalltalk (i.e., you can make changes to the models as you look at them). Jun is currently available for VisualWorks 2.0, 2.5, and 3.0. The model viewing sub-system currently only works for WinTel since the system uses the Windows API libraries for displaying the models. Terry Fleury (one of Ralph Johnson's students this year) has made the system so that it opens a Glut window for displaying the models. He modified the Glut code adding a new event that allows VW menus to be displayed over the Glut window. So, the code "basically works" now. What I was thinking about doing was taking a look at his code and seeing if I couldn't get it to work with the standard Mesa/Glut libraries. I also want to be able to make the modeling environment a bit more similar to that in the current Jun system (with wheel widgets and menus adorning the model's window). If people want to work on this, send me email (notice the anti-spam address). I'd be more than happy to mail the code out to anyone who wants it. As soon as we get everything right, we'll put the code up on the Smalltalk Archive and we can see if Aoki would like to include the code in the standard Jun distribution. For those that want to wait 'til the project is complete, I anticipate that it won't take more than 2 months (but if I get some volunteers it could take only a week). All in all, I'm pretty excited about this. This could be a great graphics environment for use under Linux (as well as other platforms...). -pete -- ______ _______________ _____ \ /Peter W. Hatch \ / >< Zen Smalltalker >< ______/ \_______________/ \_____ ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Looking for a 3D library [not found] <01be246b$16e8aac0$13699ec2@ACserialnumber.ac.com> 1998-12-10 0:00 ` Looking for a 3D library Peter Hatch @ 1998-12-10 0:00 ` Josh Miller 1998-12-10 0:00 ` Gautier 1998-12-11 0:00 ` ocit.inc 3 siblings, 0 replies; 7+ messages in thread From: Josh Miller @ 1998-12-10 0:00 UTC (permalink / raw) You might want to try Jun. http://www.sra.co.jp/people/aoki/Jun/GSletterJunPublic/index_e.html Josh Xavier Lesage wrote: > > Dear all, > > I am a PhD student in artificial life. > > I would like to animate cubes and spheres in a 3D environment with colours, > textures and shadows. I do not want to re-develop common functions that are > likely to exist somewhere. Has anyone an idea of where I could find such a > library (in freeware or with moderate license costs). > > I would like to access this library from my programms (written in > Smalltalk, Java or ADA) running in Linux, therefore the library must be > compatible with at least one of this environment. > > Thank you for giving me a name or an URL where I could find information. > > Xavier Lesage > Universit� Pierre et Marie Curie ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Looking for a 3D library [not found] <01be246b$16e8aac0$13699ec2@ACserialnumber.ac.com> 1998-12-10 0:00 ` Looking for a 3D library Peter Hatch 1998-12-10 0:00 ` Josh Miller @ 1998-12-10 0:00 ` Gautier 1998-12-11 0:00 ` ocit.inc 3 siblings, 0 replies; 7+ messages in thread From: Gautier @ 1998-12-10 0:00 UTC (permalink / raw) To: Xavier Lesage > I would like to animate cubes and spheres in a 3D environment with colours, > textures and shadows. I do not want to re-develop common functions that are > likely to exist somewhere. Has anyone an idea of where I could find such a > library (in freeware or with moderate license costs). > I would like to access this library from my programms (written in > Smalltalk, Java or ADA) running in Linux, therefore the library must be > compatible with at least one of this environment. > Thank you for giving me a name or an URL where I could find information. -> http://www.niestu.com/languages/oglada/ Gautier ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: Looking for a 3D library [not found] <01be246b$16e8aac0$13699ec2@ACserialnumber.ac.com> ` (2 preceding siblings ...) 1998-12-10 0:00 ` Gautier @ 1998-12-11 0:00 ` ocit.inc 3 siblings, 0 replies; 7+ messages in thread From: ocit.inc @ 1998-12-11 0:00 UTC (permalink / raw) [-- Warning: decoded text below may be mangled, UTF-8 assumed --] [-- Attachment #1: Type: text/plain, Size: 2357 bytes --] LearningWorks has an interface to OpenGL that works under Windows. It is free. I'm not sure if you can just strip out the interface to OpenGL but for your purposes you may be able to use LearningWorks as is. Or you can always ask if you can take the OpenGL -- http://learningworks.neometron.com/default.htm. For some reason I believe that I read that it was available. Anyhow see below for some of the features of LearningWorks: LearningWorks is under active development. This release of LearningWorks was released on July 31, 1997. It features: The ability to start LearningWorks without loading a course. Once started, you can use the Course Binder's Settings page to specify the names of the course definition file, course directory, and user directory. A new implementation of the LearningBook framework that greatly simplifies the preparation of book sections and pages. A completed set of Smalltalk programming tools that obey the author-specified rules for class and method visibility. A revised and extended set of documentation. The ability to create applications using 3D graphics for Windows 95 and NT systems with OpenGL. The ability to link to Open Community, a multicast communications framework from Mitsubishi Electric ITA. Open Community runtime capability is available NT 4.0 only. We use Open Community to link multiple team members for chat-based communications and shared construction of virtual worlds. New books. The Turtles book has been revived. This release also includes books that show off the new simulation framework, 3D graphics, and Open Community. and more .... Xavier Lesage wrote in message <01be246b$16e8aac0$13699ec2@ACserialnumber.ac.com>... >Dear all, > >I am a PhD student in artificial life. > >I would like to animate cubes and spheres in a 3D environment with colours, >textures and shadows. I do not want to re-develop common functions that are >likely to exist somewhere. Has anyone an idea of where I could find such a >library (in freeware or with moderate license costs). > >I would like to access this library from my programms (written in >Smalltalk, Java or ADA) running in Linux, therefore the library must be >compatible with at least one of this environment. > >Thank you for giving me a name or an URL where I could find information. > >Xavier Lesage >Universit� Pierre et Marie Curie ^ permalink raw reply [flat|nested] 7+ messages in thread
end of thread, other threads:[~1998-12-11 0:00 UTC | newest] Thread overview: 7+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- [not found] <01be246b$16e8aac0$13699ec2@ACserialnumber.ac.com> 1998-12-10 0:00 ` Looking for a 3D library Peter Hatch 1998-12-10 0:00 ` steven 1998-12-10 0:00 ` Joseph Vigneau 1998-12-10 0:00 ` Peter Hatch 1998-12-10 0:00 ` Josh Miller 1998-12-10 0:00 ` Gautier 1998-12-11 0:00 ` ocit.inc
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